Project Eternity campaign pulls in more than $4.1 million
by John Keefer, Oct 17, 2012 8:15am PDTThe Project Eternity Kickstarter came to a close yesterday, collecting more than $3.98 million, making it the crowd-funding site's most successful videogame project. Add to that the more than $140,000 in PayPal contributions, and Obsidian Entertainment blew past all its stretch goals with more than $4.1 million.
With the final tally and more than 74,000 backers (including PayPal), Obsidian has promised Barbarian, Cipher, Chanter and Paladin classes, two big cities, a player house and stronghold, lots of races and extra companions, Mac and Linux support, crafting and enchanting, a 13-level mega-dungeon, and plenty more. And since they hit $4 million, it appears Chris Avellone will be forced to play Arcanum.
If you missed contributing to Kickstarter, Obsidian has said the PayPal option is still open, but not for much longer. Development is expected to go well into 2014, but Obsidian has already released a screenshot to tease fans about what they can expect.
Microsoft reverses stance on 24-hour check-in, used games [update]
Mobile review: XCOM: Enemy Unknown
Sony apologizes for faulty PS3 update, investigating cause
Killer is Dead preview: Mondo uncertainty
Splinter Cell Blacklist gets 'Spider-Bot' iOS companion game


Comments
The Project Eternity Kickstarter came to a close yesterday, collecting more than $3.98 million, making it the crowd-funding site's most successful videogame project. Add to that the more than $140,000 in PayPal contributions, and Obsidian Entertainment blew past all its stretch goals with more than $4.1 million.
The Project Eternity Kickstarter came to a close yesterday, collecting more than $3.98 million, making it the crowd-funding site's most successful videogame project. Add to that the more than $140,000 in PayPal contributions, and Obsidian Entertainment blew past all its stretch goals with more than $4.1 million. : Shacknews
Thread Truncated. Click to see all 38 replies.
That said, I love the Kickstarter trend and I hope it keeps going. I just hope these guys are also careful not to be overly ambitious. My sense is that the Double Fine guys get this, and Uber seems like they might, but some of the others, I'm not too sure.
You must be logged in to post.