Dawnguard's PS3 problems may not be solvable, Bethesda says
by John Keefer, Aug 31, 2012 2:30pm PDTSome PS3 players were not happy when it was announced that Xbox 360 would get the Hearthfire DLC for The Elder Scrolls V: Skyrim before they got their version of Dawnguard. Now Bethesda has admitted that the problems it is having with the PS3 version of the vampire lord DLC may not be fixable.
In a post on the official Dawnguard forums, Bethesda admitted that the huge amount of resources needed for such a large add-on as Dawnguard has made the "issue" one that is difficult to solve, despite numerous attempts. The post didn't elaborate on what the exact problems were, but it concluded: "This is not a problem we’re positive we can solve, but we are working together with Sony to try to bring you this content. We wish we had a more definitive answer right now. We understand the frustration when the same content is not available on all platforms. When we have an update, we will certainly let you know."
It is likely that Dawnguard is suffering from the same issues that plagued the PS3 version of Skyrim after it launched. Bethesda has said that the development of Hearthfire has not further delayed Dawnguard on PS3.
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PS3 players were not happy when it was announced that Xbox 360 would get the Hearthfire DLC for The Elder Scrolls V: Skyrim before they got their version of Dawnguard. Now Bethesda has admitted that the problems it is having with the PS3 version of the vampire lord DLC may not be fixable.
PS3 players were not happy when it was announced that Xbox 360 would get the Hearthfire DLC for The Elder Scrolls V: Skyrim before they got their version of Dawnguard. Now Bethesda has admitted that the problems it is having with the PS3 version of the vampire lord DLC may not be fixable. : Shacknews
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It makes sense as the PS2/PS3 are the latest (and maybe the last) in a trend/tradition of consoles using custom hardware. At one point in time there were no (or very few) consumer-level configurations that would be affordable enough to put in your console so it makes sense that something other than x86 or PPC chips have been in most consoles over the years. And there's been this misperception that this helps things - a Sony rep famously shot his mouth off about how they made the PS3 hard "on purpose" to drag out the life for ten years. I think he misunderstood that the PS2's ten year span was just a side effect of it, not because of it.
But most importantly - the PS3 is competing agains the Xbox 360, which is much easier for PC games to be ported to (and vice versa). It's the first generation where a game that's effectively the same game can come out on all the consoles. So when two of the three platforms are easy to work with and the PS3 isn't, it's not surprising to see developers turn on it.
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