Mass Effect Team Assault: BioWare's canceled multiplayer FPS
Mass Effect Team Assault was in development at BioWare Montreal in 2010, and it was going to be a standalone first-person shooter.
Before BioWare added co-op multiplayer to Mass Effect 3, it had experimented with a different multiplayer effort. Mass Effect Team Assault was in development at BioWare Montreal in 2010, and it was going to be a standalone first-person shooter.
The team was to "create a standalone multiplayer experience in the Mass Effect universe that would mix the play styles of Unreal Tournament and Battlefield 1943."
BioWare was aiming to make it a downloadable title, Geoff Keighley's The Final Hours of Mass Effect 3 reveals. The new iPad app (via Kotaku) details how Team Assault was in development for four months, before it turned into the co-op mode for Mass Effect 3.
In addition to first-person shooting, screens from the app show that vehicles like the Mako and Hammerhead would have been playable. Given that the Mass Effect franchise will continue long after Mass Effect 3 DLC, will BioWare ever return to this concept?
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Andrew Yoon posted a new article, Mass Effect Team Assault: BioWare's canceled multiplayer FPS.
Mass Effect Team Assault was in development at BioWare Montreal in 2010, and it was going to be a standalone first-person shooter.-
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I just don't understand why they charge for that iPad app. How greedy can they get? First they charge for DLC that I finished in 30 minutes that wasn't worth the price and now they charge for a stupid app they could easily release for free
I am really not surprised BW are not going to ever make SWTOR F2P - with this level of greed, they will soon have $100 per subscription tariffs-
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I don't care for the VGAs but I've always loved the Final Hours series, hands down the best games journalism out there. I don't mean that as a backhanded compliment either, they are great by any measure.
He's putting some real production value into the presentation while making them independently. It is either charge three bucks or do a Kickstarter. Three dollars for well produced and in-depth content is nothing.
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