PC players may have quenched their thirst for witching quite a while ago, but Xbox 360 players still have yet to witch at all. But take heart, aspiring console witchers. Warner Bros. Interactive announced today that it will handle the publishing duties for the 360 version of The Witcher 2: Assassins of Kings in North America, due early next year.
Warner Bros is adopting a critical hit, but the game comes with its share of baggage. Developer CD Projekt Red is being sued by Namco Bandai over publishing rights in Europe. Namco Bandai published the PC version in the territory, but CD Projekt Red's decision to hand European console publishing to THQ rubbed Namco the wrong way.
One of the given reasons behind the delay to 2012 was to have extra time to sort out the legal entanglements. To further complicate matters, Atari had PC publishing rights in North America, but as evidenced by today's announcement, had no say on the console version.
"We are very pleased to partner with CD Projekt RED to bring 'The Witcher 2: Assassins of Kings' to consoles in the United States, Canada and Mexico," said WBIE senior VP of sales Kevin Kebodeaux in the announcement. "Witcher is a AAA franchise that fits well with our strategic distribution of high quality games, making it a great addition to our 2012 line-up in North America."
CD Projekt Red president Adam Kiciński claims that the Xbox 360 version will include "significant enhancements," and the RED Engine will make it "one of the best looking games ever released on Xbox 360." The company previously announced the enhancements will include extra story, improvements from the 2.0 version, Dark Mode, Arena, a new tutorial, and a four minute opening cinematic. The downloadable content that PC users are getting for free, though, will cost extra on Xbox 360.