Red Faction: Armageddon trailer explores maximum destruction and minimum history
by Xav de Matos, May 02, 2011 6:30pm PDTAlthough the latest video featuring footage for THQ's upcoming shooter Red Faction: Armageddon is labeled as a look at the "History" of the franchise, it's really a three-minute commercial for blowing everything up on Mars.
The most detail the video goes into regarding the older games in the franchise is to mention they existed with a quick glimpse at the game's box art. Once that "history" is out of the way, developers at Volition discuss the inclusion of aliens into the franchise as well as their love for destruction.
With so much focus and love for blowing holes into walls, we can only assume the Volition office looks a lot like a slice of Swiss cheese.
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Comments
Though the trailer is named "History of a Franchise," the latest trailer for Red Faction: Armageddon is basically three-minutes of the new game in action.
Though the trailer is named "History of a Franchise," the latest trailer for Red Faction: Armageddon is basically three-minutes of the new game in action. : Shacknews
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The genre in games are generally the rules used for completing tasks within the game. A shooter means exactly that, you'll be primarily interacting via firing a projectile weapon, a platformer means you'll be primarily interacting via travel from one platform to another, a fighter, in comparison, means you'll not only be primarily interacting with the game via hand-to-hand/martial weapon combat but in fact it will be much higher that comparative genre's (Action/Adventure or Action/RPG, for instance.
The perspective, on the other hand, determines the user interface associated with the genre. Will I be shooting things from the perspective of my avatar or will I have a birds eye view? How many spacial dimensions do I have to keep track of (in determining sidescroller vs. 3rd or 1st person). While the perspective and the genre effect how you interact with the title they both have very defined sphere's of influence.
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