EA announces The Sims 3 Generations
Your lovable little virtual torture victims are getting a new expansion pack this spring, EA announced today. The Sims 3 Generations brings new activities for every stage of your Sims' lives.
Your lovable little virtual torture victims are getting a new expansion pack this spring, EA announced today. The Sims 3 Generations brings new activities for every stage of your Sims' lives.
Your Sim will start out as a child, where he can have an imaginary friend (who can be made real), take dance classes, and hang out in his tree house. Teenage years consist of pranks, proms, and parties. If you're more the teen nerd type, you can have him play with a chemistry set, but misuse will make him a dead teen Sim statistic. If he survives, the adult Sims can plan bachelor and bachelorette parties, throw large-scale weddings, and change their style when they hit a mid-life crisis.
EA didn't mention a price or release date for the expansion, but previous expansions have hit between $30-40 MSRP. Unlike the recent The Sims 3 Medieval, this is an expansion pack, not a standalone game, so you'll need the original The Sims 3 to get up to the wacky shenanigans.
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Comment on EA announces The Sims 3 Generations, by Steve Watts.
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This is mindboggling. How could you possibly not understand that turning on god mode makes the game easier?
Of course it's harder with aging enabled! If you want to never die or never age up, it's a LOT tougher, because harvesting the life plants that give you immortality is pretty time consuming. Doing that while still keeping your Sims happy or successful or whatever it is your personal goal is can be pretty tough.
Also, aging means you don't have unlimited time to do everything. If you want your Sims to accomplish X (reach the top of a career, have 6 kids, or whatever the hell you want that Sim to do) you actually have to plan and play well to accomplish it. Depending on the scope of the goal it can be quite challenging to do everything you want your Sim to do in his life before he dies.-
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Ohhh! Yeah, there are life plants that you can get in the game, and eating them rewinds your sim's life clock by 1 days. So as long as you can grow and harvest a steady supply of them, you can keep your sim alive (or at whatever age you want) forever.
The Sims 2 had the same with except it was an aspiration reward. It was a lot easier in The Sims 2. -
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Goddamnit I think Lamp ate my replies to you, or the caching bullshit is taking extra long. Regardless:
Yeah there are life plants in the game that you can grow and harvest with high enough gardening (I think there's something similar that uses cooking and gardening or something but I can't remember for sure.) Eating a life fruit rewinds your Sim's life clock by 1 day, so as long as you can harvest a steady supply of them, you can stay alive forever.
It is stressful though! And one time I kept procrastinating on eating the fruit and didn't notice the clock and BAM my sim turned elder. You can't rewind past those major age-up points so that was that. But part of what I like about the game is having to deal with whatever unfortunate events happen so I went on! -
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Not for me. I enjoy The Sims as a game first and a dollhouse a distant second. I like the challenge of the game, and a huge part of that is the limited time you have. In fact TIME is the only limited resource Sims have, and by turning of aging you are removing the only thing that makes the game a game. You might as well just use the cheat console to give yourself unlimited money if you turn off aging. It changes The Sims from an actual game in to something more like Farmville.
I understand why some people play the game this way and I'm not saying their way is wrong. It's just so unimaginably foreign to me because I couldn't have fun with the game that way.-
True, True. I play with aging on but Once I have one sim who has mega cooking skills, gardening skills and fishing skills topped out, I can make Immortality and hand the item off to any of my other sims in other households (however, as far as I know the items gets deleted out of the inventory upon changing households without the help of mods like awesomemod). Once one sim hits the self-sufficient point, it's basically turning off aging. However, it took me 2 or 3 generations to get a sim with all 3 skills.
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