Morning Discussion
I'm not great at making my mind up about these things. What I do know for sure is that I need to pull the trigger soon. My current PC is a nightmare and I'm missing out on a lot of recently released or purchased PC titles.
Over the last few days, though, my concentration has been focused elsewhere. Since Monday, I've been in the beautiful city of Montreal for work. This afternoon, that all comes to an end, as I'm meant to fly back to Toronto.
So, now that there's room in my head to dream about that fancy new gaming rig, I know what I'll be thinking about during my 50 (or so) minute flight home.
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Did anyone get Costume Quest? How is it?
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Also the metaphors are awesome. costumes give you powers and exploring abilities, while candy is the currency (trading candy with other kids) and stuff like that. I really like all of it, can't wait to play more. The only thing missing would be voiceovers, but with that budget game, i understand why it's not there.
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oh well there are costumes which boost attributes and give combat actions and such, like the knight has defensive abilities, the statue of liberty heals the party, etc, and there's a system close to paper mario's badge system where you equip a thing to give you a single bonus on something. it's pretty cool really.
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Good interview with Tim Schafer on the development process http://www.gamerbytes.com/2010/10/flying_with_four_engines_tim_s.php
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I am in love with the idea of Double Fine games, but the execution is...
Psychonauts Yeah yeah, the Milkman level was brilliant. It was also terribly confusing. I spent so much time backtracking, getting lost, and trying to find the houses I hadn't entered. And, you know, Meat Carnival.
I was hesitant about Brutal Legend, so I played the demo. EPIC! And then the rest of the game was a straight shot downhill. The actual arena battles were just terrible.
I want more independant, creative, interesting games, but I almost want them to be written by someone else. -