In Game Dev Story, my company "Proxy Rax" has been leading the sales charts for 6 years straight with two number-one debuts a year. I still haven't won the coveted Game of the Year award nor have I built my own console. My development cycle is quite efficient with a sequel releasing at the beginning of the year, contract work while it is on sale, and finally a new IP for the end of the year.
In StarCraft II, I've made my switch from Protoss to Zerg along with a (wanted) demotion from Diamond to Platinum. The skill of most Diamond players has eclipsed beyond me--I still think they need a league above Diamond--but I'm having much more enjoyable matches now that I've bombed my invisible skill rating. Overall, I'm enjoying Zerg a lot more than Protoss, especially after the latest patch. I'll be writing a bit more about my transition in the comments.
Gaming News o'the Day
- Remedy hiring for AAA Xbox 360 game... Alan Wake 2?
- Ex-Assassin's Creed creative director opening studio with THQ.
- Xbox.com getting an upgrade with an Avatar Editor.
- StarCraft II BlizzCon tournament line-up.