Evening Reading
by Brian Leahy, Aug 23, 2010 5:00pm PDTOver the weekend, I posted that I had "cheesed" my first opponent in StarCraft II. I had been on a losing streak and needed a win for my precious self-esteem. I had been the victim of the very build I used a week earlier and put it into action against an unsuspecting opponent. It felt dirty... but glorious at the same time.
Is this a slippery slope I find myself on? You can grab the replay here.
I'm off tomorrow and Wednesday on assignment, while Alice is on holiday. Be nice to Xav!
Gaming News o'the Day
- DeathSpank gets a super-fast sequel with guns.
- GDC Online lists its awards nominees.
- 3D, single-player MotorStorm hits PSN tomorrow.
- Runic hoping to release Torchlight on XBLA and PSN this year.
Links from Morning Discussion
Wargame: Airland Battle trailer details dynamic campaign
Halo 'Bootcamp' confirmed by Microsoft
Weekend PC download deals: Tomb Raider for $14
Game Dev Tycoon studio outlines future plans
Baldur's Gate 2 Enhanced already has 350,000 words of new content



I've played WoW off an on since launch. I've leveled the shit out of just about every character. I can't stand the endgame and I'm not all that fond of PvP, so there's really nothing in WoW that interests me except what's about to happen with Cataclysm. That said, I have a much easier time amusing myself and killing time with WoW than I do with EVE.
EVE, though, is a game I thoroughly enjoy, for its depth and complexity. I have an old account with several things trained, able to fly Cruisers and (I think) heavy frigates, but I can't remember. The problem is, despite my enjoyment for the game, I tend to get burned out on it really quickly, as I've never had a good corporation or a proper role in the game besides mission runner and pirate destroyer. I really wanted to get into the industry side of things or get into hauling and selling. But that's the kind of thing I need corp backup for. Do we currently have Shackers still in game with a decent corporation?
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Unfortunately, hardly anyone wants to let the player dictate how they play and would rather control the game so tightly that you remove all interesting methods of combat. In WoW, every mob has the exact same movement speed. There's nothing you have to think about or compensate for. There's no white rhinos who run one and a half times as fast, so you have to be very precise in your timing on your slows. There's no mobs that can teleport you to their feet, so you have to learn the proper duck+jump combo to give yourself enough time to run past them and out of their striking range. It makes combat incredibly dull.
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