Evening Reading
by Nick Breckon, Sep 01, 2009 6:00pm PDTDownloading the Gratuitous Space Battles beta. I'll pay anything for the promise of gratuitous space battles, so when a game is called Gratuitous Space Battles, I open my wallet without pause.
News:
- PlayStation 3 firmware 3.0 released
- Gay Tony debuts in new GTA trailer
- Battlefield 2 patch 1.50 released
- Modern Warfare 2 multiplayer footage reveals host migration feature
- Batman PC trailer highlights PhysX effects
Wargame: Airland Battle trailer details dynamic campaign
Halo 'Bootcamp' confirmed by Microsoft
Weekend PC download deals: Tomb Raider for $14
Game Dev Tycoon studio outlines future plans
Baldur's Gate 2 Enhanced already has 350,000 words of new content



Anyone tried this game out?
Thread Truncated. Click to see all 46 replies.
Also i still dont understand the logic with Pebbles. Units affected by "chuck" receive more damage from Stalagmites. There is no debuff put on a unit "chuck" so how do you know if a unit is affected by chuck? What is the time frame you have to pull off stalagmites after a throw?
In practice mode i spawned myself pebbles and
Example hero with 1k health
chucked into stalagmites 732
stalagmites into chuck 70x Maybe my testing was flawed and i should try more samples, but the mechanic itself sounds backward.
I would expect you to take more damage once you are stunned from the rocks. In a team fight i would think you would toss an enemy hero at another enemy hero to kill them, there would be no way to pull off stalagmites because they would be to far away.
You must be logged in to post.