LittleBigPlanet Cleans Up at AIAS Awards

Media Molecule's innovative platformer LittleBigPlanet (PS3) took top honors at the Academy of Interactive Arts & Sciences awards, held last night at the DICE Summit in Las Vegas.

The title took Overall Game of the Year, in addition to Console Game of the Year, Family Game of the Year, and achievements in Game Direction, Art Direction, Visual Engineering, Character Performance and Innovation in Gaming. The Sackboy himself took home the award for Outstanding Character Performance. nope Valve's Left 4 Dead also did well, winning the Computer Game of the Year category and being recognized for its achievements in Online Game Play.

The full list of categories and winners follows:

Overall Game of the Year:

Console Game of the Year:

Computer Game of the Year:
Left 4 Dead

Outstanding Achievement in Game Direction:

Casual Game of the Year:

Fighting Game of the Year:
Super Smash Bros. Brawl

Handheld Game of the Year:
God of War: Chains of Olympus

Massively Multiplayer Game of the Year:
World of Warcraft: Wrath of the Lich King

Cellular Game of the Year:
Spore Origins

Role-Playing Game of the Year:
Fallout 3

Racing Game of the Year:
Burnout Paradise

Outstanding Achievement in Game Design:
World of Goo

Adventure Game of the Year:
Mirror's Edge

Sports Game of the Year:
NHL 09

Strategy/Simulation Game of the Year:
Command & Conquer 3: Red Alert

Action Game of the Year:
Dead Space

Family Game of the Year:

Outstanding Achievement in Animation:
Prince of Persia

Outstanding Achievement in Art Direction:

Outstanding Achievement in Visual Engineering:

Outstanding Character Performance:
Sackboy in LittleBigPlanet

Outstanding Achievement in Story - Adapted:
Star Wars: The Force Unleashed

Outstanding Achievement in Story - Original:
Fallout 3

Outstanding Achievement in Online Game Play:
Left 4 Dead

Outstanding Innovation in Gaming:

Outstanding Achievement in Original Music Composition:
Metal Gear Solid 4

Outstanding Achievement in Soundtrack:
Rock Band 2

Outstanding Achievement in Sound Design:
Dead Space