Rage Will Look Worse on 360 Due to Compression; Doom 4 and Rage Not Likely for Digital Distribution
by Nick Breckon and Chris Faylor, Aug 01, 2008 6:10pm PDTUpdate: In an interview with Shacknews, id's John Carmack reiterated that the Xbox 360 version of Rage will look worse than the PlayStation 3 version.
Carmack said that the uncompressed build of Rage encompasses a terrabyte of data, and that id will need to use a "different type of compression" to fit the game on two dual-layer Xbox 360 DVDs.
When asked whether the difference will be significant, Carmack noted that "hero shots" should look similar, but that Xbox 360 players might find a rock that is more blurry when exploring the periphery of Rage's world.
Original story: id's post-apocalyptic open-world shooter Rage (PC, PS3, 360, Mac) will look worse on Xbox 360 due to the compression needed to fit the game's assets on two DVDs, programmer John Carmack revealed at tonight's QuakeCon keynote.
According to Carmack, the royalty fees to include a third disc in the Xbox 360 version would be so high that it simply isn't a feasible solution, with the programmer hoping for Microsoft to make a concession. He stressed that the issue is merely a storage problem and has nothing to do with the power of the Xbox 360 hardware, while adding that the PlayStation 3's Blu-ray format is Sony's one leg up on the competition.
Carmack also noted his belief that neither Doom 4 or Rage will be digitally distributed online, as id isn't looking into that sort of distribution for its major titles at this point.
During last year's QuakeCon talk, Carmack stated that the PlayStation 3 edition of Rage would ship on a single Blu-ray disc, with the PC and Mac versions likely to arrive in both Blu-ray and DVD form.
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Comments
Plus depending on how much compression takes place it might not look that bad. I've seen some compressed textures that don't look too far from the orginal. I mean MP3's are compressed songs and I'd be hard pressed to tell the difference.
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Is ID against digital distribution because they were burned so badly with the DOOM3 release, or do they have an ACTUAL reason to not be interested in it (like still working on their own distribution system or something)?
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