GTA 4's Niko Bellic Voice Actor Wants More Money

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Actor Michael Hollick, who voiced Grand Theft Auto IV protagonist Niko Bellic, revealed to the New York Times that he was paid just over $100,000 for roughly fifteen months of work, with no royalties or residuals from the $500M earned by the game in the first week of sales.

"Obviously I'm incredibly thankful to Rockstar... But it's tough, when you see Grand Theft Auto IV out there as the biggest thing going right now, when they're making hundreds of millions of dollars, and we don't see any of it," said Hollick.

"I don't blame Rockstar. I blame our union for not having the agreements in place to protect the creative people who drive the sales of these games."

Hollick noted that while his appearance in Rockstar's wildly successful opus has propelled him to new levels of notoriety, contracts between the actors' union and the entertainment industry offer no provisions for electronic media such as video games. As such, Hollick was paid the standard Screen Actors Guild day rate.

"Yes, the technology is important, but it's the human performances within them that people really connect to, and I hope actors will get more respect for the work they do within those technologies," Hollick added.

Prior to his breakout role as Niko Bellic, Hollick-based in New York-found acting work in soap operas and musicals, but aspired to Broadway and other top-shelf gigs.

From The Chatty
  • reply
    May 21, 2008 8:04 PM

    While I do kind of see his point, I don't have a lot of sympathy for someone who made $100K in just over a year.

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      May 21, 2008 8:04 PM

      I agree. I think after the fact is a bit late to be complaining as well.

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        May 21, 2008 8:10 PM

        It doesn't really matter when he brought up the point, the fact is that he has one.

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      May 21, 2008 8:07 PM

      Its not a fortune when you dont live in your mom's basement.

      These guys got ripped off but then again this is R*, having worked for them I can see how this would happen

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      May 21, 2008 8:08 PM

      Actually he made $100,000 for slightly over 90 days of work over 15 months

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      May 21, 2008 8:08 PM

      You have to keep in mind that these guys don't work all the time. It's not like he makes 100k/yr. He probably makes 100k this year, maybe 30k next year, maybe 50, who knows. Maybe he doesn't get a gig for a year. It's not regular work for small actors like this.

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        May 21, 2008 8:47 PM

        Or maybe he worked for two different people at the same time, each for 100k/year. This isn't a fulltime job we're talking about.

        I'm sure it takes dedication, experience and voice skills, but come on.

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        May 21, 2008 8:51 PM

        Or maybe he gets a part time job in his downtime to pay for things too. We've all had to do it. I can't feel sorry for someone that's made 100k one year, and might have to live on minimum wage for the next couple.

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      May 21, 2008 8:09 PM

      He only did the voice. I would have more sympathy if he was a writer or a game designer or anyone else who really helped shape the game to make it what it is.

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        May 21, 2008 8:10 PM

        well, it's the voice of the main character. There's something to that. I agree with you main point though that I think the writers and real creative talent has more to do with the feel of a game than a guy who does the voice of a character that doesn't do a ton of talking.

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          May 21, 2008 8:14 PM

          Swap him for 1000's of other semi-competent actors and the game would of sold the same amount.

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            May 21, 2008 10:43 PM

            Thank you. This guy should be grateful for having any part that pays decent money AND gets him some manner of fame. As you said, a thousand other competent actors could've done the job and GTA IV would've still sold like crazy.

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              May 21, 2008 11:06 PM

              He's quite grateful. Read the damn article.

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                May 22, 2008 12:36 AM

                No, he's not.

                If he was grateful he wouldn't be complaining about being paid $100,000 for 90 days work. He was grossly overcompensated for the piss poor job he did as the voice of Niko Bellic. I know at least dozen people that could have done a better job, myself included, none of whom would have complained about the pay.

                Basically, this guy thinks he should be able to retire because he played an irrelevant role in the second most successful video game to date. Sorry buddy, GTA ain't your lottery. You're gonna have to keep waiting tables... and I'd keep paying your SAG dues for that insurance just in case the two of us ever meet.

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                  May 22, 2008 5:36 AM

                  [deleted]

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                  May 22, 2008 5:53 AM

                  I would very much like to hear your flawless Russian-accented English.

                  (Read) see your massively overwhelming ego in action.

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        May 21, 2008 8:12 PM

        Are you saying that the personality of Niko as portrayed by his voice actor didn't help shape the game? I think the actors are just important as the people who write and come up with ideas.

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          May 21, 2008 8:49 PM

          How about the people who power everything you see in the actual game? The people who worked for four-some years writing the code, balancing stuff, scripting engines, working with the middleware etc,.

          These guys almost certainly get worse pay and are lucky to see royalties from a project.

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          May 21, 2008 9:27 PM

          I think someone once said "The only job an actor has is to not fuck up everyone else's hard work". I'm not sure I agree with that all the time, but when it comes to voice acting, I can't help but feel that's very true.

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          May 21, 2008 10:29 PM

          although we've come a long way from the days of devs doing voices themselves, games where the voice acting jumps out at you as being something that's better than just distractingly bad have been too infrequent so far.

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        May 21, 2008 8:12 PM

        He did mo-cap, too. His voice lent a lot to make the game what it is.

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          May 22, 2008 6:21 AM

          3 other actors are credited with Niko's mocap acting

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        May 21, 2008 8:19 PM

        As long as he got paid for what he did, I don't see what the problem is. The game cost $100M to make and there are hundreds and hundreds of people who worked on this game over 4 years (just look at the fucking 30 minute credit roll).

        He did a great job as Niko and probably got paid more than most of the other voice actors just because of the sheer amount of dialogue the main character has. Rockstar went with mostly no-names to keep production costs down because of the crazy amount of dialogue there is (something like 80,000 lines? i can't remember), if he's upset about royalties that's his own damn fault. Or his agents.


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      May 21, 2008 9:35 PM

      Well, it's what the market will tolerate. I mean I think the vast majority of pro athletes are over paid, but not many around here will agree with me.

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      May 21, 2008 10:21 PM

      It's not how much he made in any particular amount of time that's the issue, it's how much he made vs. how much the game made, and how much his work can be attributed to the game's success. But even that argument is academic -- all that really matters is what the contract said that he agreed to.

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      May 21, 2008 11:41 PM

      It's probably worth noting that the guy is also responsible for paying taxes, his agent, and his dues to the crappy union. It's easy to criticize when the dude who makes $100K when his wages, relative to the average worker, is significantly better.

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