Telltale Games has been keeping busy. Minecraft Story Mode released its fourth episode on Tuesday, while Marvel's Guardians of the Galaxy: The Telltale Series wrapped up its five episodes, Batman: The Enemy Within is going strong, and The Walking Dead is preparing to say goodbye with its final season. That's why it came as something of a shock when Telltale announced on Tuesday afternoon that 25 percent of its staff would be laid off for heavy restructuring.
"Our industry has shifted in tremendous ways over the past few years. The realities of the environment we face moving forward demand we evolve, as well, reorienting our organization with a focus on delivering fewer, better games with a smaller team," Telltale Games CEO Pete Hawley via GamesIndustry.biz.
One item that Telltale appears to be prioritizing moving forward is "more proven technologies," which seems to point to the publisher having relied on iterations of the same game engine since breakout hit The Walking Dead. As Waypoint points out, Unity CEO John Riccitello is on the Telltale board of directors, which could hint that Telltale's aging engines might get some noticeable upgrades in the future.
Telltale has indicated that Tuesday's layoffs will not impact any of the aforementioned projects, nor will it impact any projects currently in development. So don't look for that next season of The Wolf Among Us to be negatively impacted by today's news.