Unreal Engine 4 News

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PS4 'isn't quite as powerful as Epic was hoping for,' Digital Foundry reports

By Andrew Yoon, Apr 03, 2013 10:00am PDT

By comparing the first Unreal Engine 4 tech demo, running on a PC equipped with an Nvidia GTX 680, with the latest presentation running on a PlayStation. By analyzing the two, minute differences where the PS4 comes short can be found.

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"Only really noticed Tessellation, Depth of Field, and some lighting issues the rest were about ..."

- Oninusar see all 70 comments

Epic Games VP explains why PS4 is like 'the world's best PC'

By Andrew Yoon, Apr 03, 2013 7:25am PDT

One of the biggest changes for the upcoming console generation is the switch to x86 architecture. What does Epic Games--developer of the near-ubiquitous Unreal Engine--have to say about it? Well, they're gushing as well.

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"It also had things like tesselation and some other features that didn't hit until the next gen."

- h0cake see all 33 comments

Heavy Gear Assault shows off Unreal Engine 4 trailer

By Steve Watts, Mar 27, 2013 2:40pm PDT

MekTek Studios and Stompy Bot Productions announced today that Heavy Gear Assault will use Unreal Engine 4, and released a new trailer to show it off.

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"I loved and miss heavy gear. So fucking awesome. Amazing music too. "

- d0gbert see all 9 comments

Primal Carnage: Genesis brings dinosaurs to PS4 and PC

By Andrew Yoon, Mar 25, 2013 9:18pm PDT

Primal Carnage: Genesis is an episodic Unreal Engine 4-powered first-person shooter for PS4 and PC.

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"man that fighter was awesome. it was near the end of the snes life so it wasnt as popular"

- Chandler55 see all 7 comments

Epic launches Seattle studio to push Unreal Engine 4 development

By John Keefer, Sep 06, 2012 11:30am PDT

Epic Games has announced the formation of an as-of-yet unnamed Seattle studio that will focus further developing Unreal Engine 4 technology, and they are hiring.

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"Given the recent layoffs in that area, I'm sure they won't have any problems filling those jobs."

- Wikus Van De Merwe see all 14 comments

The 'philosophical' improvements of Unreal Engine 4

By Steve Watts, Aug 01, 2012 2:00pm PDT

Epic's senior staff talks about the philosophical shift in creating Unreal Engine 4, and how it hopes that designers will get more direct control over the projects.

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"I sighed at Sweeney's "connectedness" remark. The current generation's idea of "connectedness" ..."

- the archvile see all 3 comments

Fortnite is the first Unreal Engine 4 game, exclusive to PC

By Andrew Yoon, Jul 12, 2012 11:30am PDT

Epic Games' Fortnite will be the company's first game to take advantage of Unreal Engine 4. And, it's exclusive to PC.

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"It's possible. My thinking is that they toned down the art assets because they wanted to avoid ..."

- Peanut Fox see all 82 comments

Unreal Engine 4 videos show off tech demos

By Alice O'Connor, Jun 08, 2012 6:00am PDT

As promised, at E3 Epic properly lifted the wraps off its next-generation engine, Unreal Engine 4. While the real-time cinematic teased before is jolly nice and all, the real highlight is a good long look at the tech and tools themselves.

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"Nice to see them moving away from an inheritance based entity system to a component based one. ..."

- Professer12 see all 36 comments

Unreal Engine 4 to be much more advanced than Samaritan demo

By Andrew Yoon, Mar 12, 2012 12:30pm PDT

"If Samaritan looked like a piece of ****, that's what Unreal Engine 4 would look like," Rein told us.

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"Maybe he just means you can only make brown looking games with it."

- dlr(2) see all 51 comments

Unreal 'Samaritan' demo requires ten times Xbox 360's processing power

By Steve Watts, Feb 13, 2012 9:00am PST

Epic founder Tim Sweeney talks about the power requirements to handle the Unreal Engine 3 "Samaritan" demo, shedding new light on the increased requirements for UE4.

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"indeed, plus if you look at modern ps3 games, a lot of 'gpu' stuff is being moved onto the cpu"

- kn00tcn see all 41 comments

Report: Unreal Engine 4 to be revealed in 2012

By Steve Watts, Feb 10, 2012 12:30pm PST

Epic Games vice president Mark Rein suggests the company will begin showing off Unreal Engine 4 this year.

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"I imgagine there should be a way to get good lagless mouse input and make it an option within ..."

- Vorlonesque see all 44 comments

Unreal Engine 4 release aiming for 'day one' on next-gen consoles

By Jeff Mattas, Oct 26, 2011 3:45pm PDT

Epic Games president Mike Capps talks about the strategies behind developing Unreal Engine 4, and how the company wants to be ready for the next-gen consoles on "day one."

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"The Unreal demo was more than just looks... there are techniques going on in that demo which are ..."

- Gwyndion see all 62 comments

Unreal Engine 4 ready 'around 2014,' Epic says

By Steve Watts, Sep 27, 2011 8:00am PDT

Epic CEO Tim Sweeney talks about the current development of Unreal Engine 4, and the challenge of designing for multi-core systems.

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"Eventually AI will be so dynamic, why play multiplayer? When you can devote an entire core to ..."

- Jobos see all 59 comments