by Andrew Yoon, Jun 20, 2012 5:00pm PDT
Team Ninja's first Ninja Gaiden without creator Tomonobu Itagaki was panned by critics and fans. Where did Ninja Gaiden 3 go wrong?
In a retrospective, Team Ninja head Yosuke Hayashi admitted that the team lost focus during development, saying the game had attempted to become too Westernized for its own good. "It seems like we made a Japanese hamburger for the West," Hayashi said, explaining "maybe as a Japanese developer, we need to make good Japanese food... and that’s what people are wanting from a Japanese developer."
Read more: Was trying to 'stay above water' »
by Steve Watts, Jun 20, 2012 11:30am PDT
Downloadable content has become a matter of course, especially when it comes to fighting games and additional characters. But Dead or Alive 5 won't be offering extra fighters as DLC, as Team Ninja feels that the practice makes the game "unfair" and throws off the balance.
"We have no plans to sell characters as downloadable content," said Team Ninja head Yosuke Hayashi.
Read more: 'We don't feel that it's right for fighting games' »
by Alice O'Connor, Jun 05, 2012 4:00pm PDT
by Alice O'Connor, Apr 25, 2012 7:30am PDT
by John Keefer, Apr 03, 2012 6:00pm PDT
Ninja Gaiden 3 was released last month to tepid reviews, but Team Ninja continues undaunted, releasing DLC for single player and multiplayer and various levels of difficulty. The content can be purchased as a pack or individually.
Read more: Talons, Claws and more »
by Steve Watts, Mar 26, 2012 7:15am PDT
You can learn a lot of things about a game through its demo: whether it controls well, how the visual style works, if the voice acting is grating. Or, if you're enterprising enough, you can learn all of its secrets, as in the case of the recently released Dead or Alive 5 demo.
Read more: Almost every DoA4 fighter returns »
by Steve Watts, Mar 13, 2012 2:30pm PDT
by Andrew Yoon, Mar 05, 2012 11:15am PST
Crossovers are all the rage in fighting games. While it may not be as all-inclusive as Street Fighter x Tekken, Team Ninja has revealed a special surprise guest character for Dead or Alive 5.
Virtua Fighter's Akira will be a playable character in the fighting game sequel. It isn't the first time the franchise has seen a guest character. Dead or Alive 4, for example, featured a Spartan from the Halo franchise.
Watch: Dead or Alive x Virtua Fighter »
by Steve Watts, Jan 06, 2012 5:45pm PST
by Steve Watts, Dec 23, 2011 9:15am PST
by Xav de Matos, Dec 07, 2011 3:30pm PST
Team Ninja has inched closer to a solidified release date for the next installment in the famed, and brutally hard, Ninja Gaiden series. Ninja Gaiden 3 will arrive on the Xbox 360 and PlayStation 3 in March 2012, with a Wii U version planned to hit sometime after. According to reports, Team Ninja's Yosuke Hayashi revealed the news to journalists at a San Francisco event this afternoon.
Read more: 'Hero' mode, Move support and more »
by Andrew Yoon, Nov 30, 2011 4:15pm PST
How many times can you remake a game? Team Ninja can seemingly do it forever, having transformed the original Ninja Gaiden on Xbox into Ninja Gaiden Sigma Plus for PlayStation Vita. The Vita version adds upon the "director's cut" version made for Sigma with even more new content.
For example, Plus includes a new mission mode called "The Way of the Ninja," which will focus on "more varied gameplay." For example, one level will force you to exclusively use projectiles.
Read more: Vita functions to be used as well »
by Andrew Yoon, Nov 04, 2011 8:45am PDT
Isn't it about time Sony and Microsoft announced the PlayStation 4 and the Xbox next-thing-they're-going-to-name-it? Some have been pleading, especially with the arrival of games like Battlefield 3, which look significantly better on PC than on console. Industry Gamers polled a few developers, and the general consensus seems to be "no."
"There is way more to be done on this generation," Square Enix Group's Worldwide Technology Director Julien Merceron said. The longer a generation goes, the more "creative people and artists" can "really understand how content should/could be designed, helping designing way more polished experiences."
Read more: Is there room for improvement? »
by Andrew Yoon, Oct 07, 2011 11:00am PDT
Team Ninja explained at Tokyo Game Show that the goal for Dead or Alive 5 is to be more than a fighting game. It needs to be "fighting entertainment." The use of highly dynamic backgrounds and environments, mixed with some cinematic camera angles, certainly makes DOA5 look unlike any fighter out there.
But, is it too much? We can't help but wonder how this game will actually play in this extended gameplay clip. It looks incredible--but will it be more fun to watch than actually play?
Watch: Kicking a car into a KO »
by Jeff Mattas, Sep 20, 2011 12:45pm PDT
Team Ninja is definitely trying to broaden the appeal of the Ninja Gaiden franchise. The addition of PlayStation Move support, for example, was meant to add "casual appeal." In addition, Ninja Gaiden 3 will include a new "Hero Mode," intended to make it easier for newer (or less-skilled) players to make it through the game's story. In a nutshell, the entirely optional "Hero Mode" enables automatic blocking and dodging of most normal attacks.
Read more: A more 'fleshed out' story »
"NG2 is fun. It has a shitty camera just like the first game, and some crazy frustrating bosses ..."
- Chipwarrior See all 13 comments