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How the language barrier made Star Fox a good game

By Andrew Yoon, Apr 05, 2013 5:00pm PDT

Star Fox originally started off as a first-person 3D flight game called Starglider. But the "language barrier" helped Nintendo and Dylan Cuthbert discover the game's true identity.

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"They said it was due to a "language barrier" Meaning: if they had a clue how to convey things ..."

- Schnapple see all 13 comments
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