by Steve Watts, Apr 30, 2012 8:15am PDT
by Andrew Yoon, Mar 09, 2012 3:00pm PST
When BioWare revealed day-one single player DLC for Mass Effect 3, players were up-in-arms about how content had been cut for the sole purpose of making more money. But is that really true? Christina Norman, former designer and programmer of the Mass Effect franchise (currently at Riot Games), presented a one minute rant at Game Developers Conference, asking consumers to simply "judge our games based on what they are."
Read more: 'No point' in releasing year-old DLC »
Posted Apr 30, 2012 10:29am PDT - 1,649 views
League of Legends previews the Varus patch in a short trailer.
"That's pretty cool. Especially for someone like me who has no interest in plumbing the depths ..."
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