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Attractio Hands-On Impressions: Thinking With Puzzle Boxes

By Steven Wong, Aug 14, 2015 1:45pm PDT

Shacknews defies gravity with Attractio, an upcoming first-person puzzle game by independent developer, GameCoder Studios. We got a first-hand look at the power of boxes.

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Dark Souls 3 Hands-On Impressions: One More Die

By Steven Wong, Aug 13, 2015 2:30pm PDT

Shacknews plays Dark Souls 3 at the Bandai Namco 2015 Summer Showcase and tries not to die. We didn't get very far, but at least there are helpless worshipers to take our frustrations out on. 

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"2 questions: can you dash a la bloodborne can you charge your weapon a la bloodborne (no ..."

- frush see all 3 comments

FIFA 16 Impressions: Reworking The Beautiful Game

By Steven Wong, Aug 06, 2015 3:15pm PDT

FIFA 16 is looking to be a more balanced game than ever before, with practically every system reworked for better realism. Even novices like us can jump and quickly learn to play, but how well are these lessons? Our impressions.

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"y do the player models still look stiff as shit? it's so weird. the animation's pretty fluid ..."

- vassili_zaitsev see all 9 comments

StarCraft 2 Prologue: Whispers of Oblivion Impressions: The End Begins

By Steven Wong, Aug 05, 2015 2:30pm PDT

Shacknews plays through StarCraft 2: Whispers of Oblivion and joins Zeratul in his quest to defeat the powerful Amon before he can bring about the destruction of all life in the galaxy. Saving the galaxy might be a tall order, but with a small army of Protoss behin...

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Madden NFL 16 Impressions: When Fantasy Football and Card Strategy Collide

By Steven Wong, Aug 04, 2015 3:00pm PDT

Madden NFL 16 introduces Draft Champions mode, a mix of fantasy football and card strategy. We go hands-on with the game to find out if middling Hearthstone skills can help us become better Madden players.

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NHL 16 Hands-On Impressions: Turning the Ice Into a Level Playing Field

By Steven Wong, Aug 03, 2015 2:30pm PDT

Shacknews goes hands-on with NHL16 to see if the visual trainer is enough to teach a hockey novice to a halfway decent player.

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Mario and Luigi Paper Jam Hands-On Impressions: 2D Teams Up With 3D

By Steven Wong, Jul 31, 2015 1:00pm PDT

Shacknews goes hands-on with Mario and Luigi Paper Jam to see how well 3D characters and their flat counterparts work together. It turns out, crossing dimensions has some suprising results.

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"Sounds a lot like dream team with some paper oddities thrown into the mix."

- one random winner see all 2 comments

Grand Ages: Medieval Impressions: Making Money and History

By Steven Wong, Jul 30, 2015 2:00pm PDT

Shacknews goes hands-on with Grand Ages: Medieval, a historically real-time strategy game with heavy emphasis on economics set at the dawn of the Medieval era. We see if we have what it takes to start an empire that can stand the test of time.

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"Can you explain what elements add depth? How does this compare to SM's Starships? Or the ..."

- Dessicator82 see all 2 comments

Just Dance 2016 Impressions: You Can Dance If You Want To

By Steven Wong, Jul 28, 2015 2:30pm PDT

Just Dance 2016 brings the funk by making the game more accessible than ever, but using mobile devices as controllers and launching the Just Dance Unlimited subscription streaming service. Is dancing with a phone in hand as much fun as a console motion controller? Our impres...

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"How long until the first YouTube video is posted of someone hurling their smartphone while ..."

- djustifier see all 9 comments

Metroid Prime: Blast Ball Impressions: Like Soccer, But With More Death

By Steven Wong, Jul 27, 2015 12:00pm PDT

Shacknews goes hands-on with Metroid Prime Federation Force's sports game, Blast Ball. With two full 3v3 matches, is Blast Ball enough to win us over?

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"I nominate Iggy's wrecking balls for the ballziest game that I loved that shouldn't have been as ..."

- one random winner see all 5 comments

Star Wars: Battlefront Impressions: Learning to Survive or Die Together

By Steven Wong, Jul 23, 2015 2:00pm PDT

In the Star Wars: Battlefront Survival mode, a team of two Rebels fighting to survive against 10 waves of Imperial Stormtroopers. Things heat up quickly, especially on Tatooine. We see if we have the skills to see this through to the end.

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"They're heavily promoting the game for PS4. They're never going to show the PC version in ..."

- waxthirteen see all 8 comments

Rainbow Six Siege Impressions: The Terrohunt Gets Real

By Steven Wong, Jul 22, 2015 1:15pm PDT

Rainbow Six Siege's Terrohunt mode pits a team of humans players against a sophisticated group of AI terrorists. We go hands-on with Realism mode to see if we have what it takes to survive an assault.

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"I had zero interest in this game until I knew terrorist hunt (I refuse to call it TerroHunt or ..."

- rtricoche see all 11 comments

Need for Speed Hands-On Impressions: Kicking Into High Gear

By Steven Wong, Jul 17, 2015 2:00pm PDT

Shacknews goes hands-on with Need for Speed at the 2015 EA Summer Showcase in New York City.

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"Encouraging hands-on impression but I want to see more gameplay. Specifically gameplay where ..."

- tw3kr see all 4 comments

Shack Reels: Hands-on With Steam Controller & Alienware Steam Machine

By Shack Staff, Jul 06, 2015 3:30pm PDT

Andrew sits down with Alienware's Chris Sutphen to talk about the new Steam Controller and Alienware Steam Machine at E3 2015!

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"If that were remotely possible I would not have thumbs now. They would be gone."

- Rehevkor see all 15 comments

Guitar Hero Live Hands-On Impressions: Kicking Off a New Tour

By Steven Wong, Apr 14, 2015 1:30pm PDT

Guitar Hero Live was announced this morning at the Best Buy Theater in New York City. We get our hands on the new guitar and show off our skills in front of a virtual live audience. Is the game enough to intense enough to induce stage fright? Check out our impressions to fin...

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"This looks awful! I thought it was going to be dynamic real time crowds not video clips. This is ..."

- headbone see all 9 comments