Journey dev on going beyond 'just people that have a PlayStation 3'
While thatgamecompany's three game deal with Sony produced three financial and critical successes, studio co-founder Jenova Chen admits that platform exclusivity was something that held them back from their true aspirations. "A lot of people tell us that flOw or Flower is the first game that their girlfriend, or mom, has played," proof that TGC's emotional experiences can attract new audiences. Still, with "over 90% male distribution" on PlayStation hardware, TGC wants to broaden its horizons.
"We just want to bring these games to the people. For us, we can make a good game on any platform, but we'd like to choose platforms on which we can deliver an experience that we can give to everyone, rather than just people that have a PlayStation 3. I think Sony understands that desire."
Read more: How free-to-play can become a 'business opportunity' for the dev »

"Absolutely true. From what I hear the studio basically disintegrated."
- Sivart13 See all 6 comments