by Alice O'Connor, May 21, 2013 6:45am PDT
After several months of running its own custom crowdfunding campaign without a great amount of success, Heavy Gear Assault developer MekTek Studios has launched a bona fide Kickstarter© to get things rolling. To drum up a little more enthusiasm for the free-to-play mecha shooter, it's released a short in-game snippet showing off its destructible environments in Unreal Engine 4.
Watch: 'splosions »
by Alice O'Connor, May 17, 2013 6:00am PDT
by Alice O'Connor, May 15, 2013 1:30pm PDT
Crowdfunding may be a fine way to raise money, but what if your vision for the game changes over the course of development? It's a sticky situation, luminary designer Sid Meier has said. Things are of course a bit easier when your name alone is enough to sell games, but he's pretty happy having a publisher handle the boring work for him.
Read more: "I think you kind of lock yourself into a lot of ideas early" »
by Alice O'Connor, May 15, 2013 11:00am PDT
Having played Among the Sleep, I can confidently say I'll never choose to be a baby. It is awful. Scary things happen and I don't know why and I can't even reach door handles. I will play one in a video game, though. As the end of its crowdfunding campaign nears, developer Krillbite has released a demo from an early alpha build of the first-person scarer to lure in more backers.
Watch: Monster vs. baby »
by Steve Watts, May 07, 2013 7:10am PDT
It's fair to say that the gaming community has started to suffer a fair bit of zombie fatigue. The undead have clawed at, gnawed on, and otherwise infested multiple game genres and even established series. The classic trope still has a little life left in it, though, as long as studios put some effort into a creative twist. Ragtag Studio's Ray's the Dead appears to have that spark, and may scratch a dormant itch thanks to its inspirations.
Read more: Undead Pikmin »
by John Keefer, May 02, 2013 3:00pm PDT
It looks like MMO server-vs-server warfare in Camelot will become a reality after Kickstarter project Camelot Unchained concluded its crowdfunding pitch with more than $2.25 million. The subscription-based game, which plays on the nostalgia of the MMO Dark Age of Camelot, will focus on crafting, realm vs. realm combat and player housing.
Read more: Archer class and new races added »
by Alice O'Connor, Apr 30, 2013 6:45am PDT
by John Keefer, Apr 25, 2013 2:45pm PDT
Developer Ambient Studios, launched in 2011 by former Media Molecule veterans, has been forced to close down, the company has announced. It's upcoming game Death Inc. failed to meet a Kickstarter goal earlier this month.
Read more: Alpha backers to get refunds »
by John Keefer, Apr 24, 2013 3:00pm PDT
Brian Fargo has been an outspoken proponent of crowdfunding since before his company successfully kickstarted Wasteland 2. However, the inXile Entertainment CEO said that one of the biggest reasons he is thrilled with the process is no more outside interference on games the audience wants made.
Read more: Weighing expectations »
by Steve Watts, Apr 23, 2013 9:30am PDT
by Alice O'Connor, Apr 23, 2013 6:45am PDT
Hey, you! You like good old video games, don't you? You grumble and gripe about today's games with the best of them, don't you? Well then, prove it. Frontline Tactics developer Full Control today launched a crowdfunding campaign for the old-school, properly-turned based tactical Jagged Alliance: Flashback. The studio would like a very reasonable $350,000 to make an old video game, like you keep telling everyone is best.
Watch: The Kickstarter pitch video »
by Alice O'Connor, Apr 22, 2013 6:00am PDT
Babies are so stupid. They're tiny little idiots who think the world ends if you cover their eyes and are scared of almost everything. They're rubbish. But imagine you were one of these miniature fools, fleeing from unreal terrors in your onesie. That's unpleasant. Among the Sleep wants to do that to you, if you'll help crowd-fund it.
Watch: Boo! »
by Alice O'Connor, Apr 12, 2013 6:00am PDT
by Alice O'Connor, Apr 08, 2013 1:00pm PDT
Yes, yes, people really are quite keen to see a new RPG from Ultima creator Richard 'Lord British' Garriott de Cayeux. Kickstarter crowdfunding for his new game, Shroud of the Avatar, wrapped up on Sunday just short of $2 million, and was pushed over that mark by direct pledges outside Kickstarter. As developer Portalarium originally sought only one million dollars, all sorts of futures have been bunged in through stretch goals.
Read more: Falling short of mod tools stretch goal »
by Alice O'Connor, Apr 08, 2013 6:00am PDT
inXile Entertainment's Torment: Tides of Numenera has set a new Kickstarter record as the most-funded video game in the crowdfunding site's history, wrapping up over the weekend with a whopping $4,188,927 in pledges. It raked in at least $127,000 or so in direct pledges too. The RPG's crowdfunding campaign isn't over quite yet, as inXile will keep things running until the end of April to try to hit its $4.5 million stretch goal of a stronghold for players to call their very own.
Read more: Development will kick off after a short break »
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