StarCraft 2: Heart of the Swarm multiplayer detailed
StarCraft 2 developers Dustin Browder, David Kim, and Josh Menke were discussing all things Heart of the Swarm at BlizzCon 2011, disclosing some new details about the current state of the series' next installment, with a particular focus on mulitplayer. Though still very much a work-in-progress, the team explained that by continuing to add or remove units, they can "effectively address race weaknesses, spice up certain stale matchups such as ZvZ or PvP, and address missed opportunities in existing units ."




"The idea of Super-Units in Starcraft is fucking dumb beyond comprehension. Leave that shit to ..."
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