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3D Realms News

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Apogee Legacy Interview

By Maarten Goldstein, Mar 06, 2006 2:02pm PST

The latest Apogee Legacy Q&A is up at the 3D Realms website this afternoon. This week programmer Lindsay Whipp talks about his shareware days....

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"They will probably have a writeup on how has DNF gone gold, saying "what, didn't we tell you? it ..."

- zehh see all 9 comments

Prey Dev Diary

By Maarten Goldstein, Mar 03, 2006 1:24pm PST

The eight Prey development diary is now available over at the 3D Realms website. Project lead Chris Rhinehart tackles a variety of topics this time...

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"I'm looking forward to hearing the music, to say nothing of experiencing the rest of the game. ..."

- FreonTrip see all 20 comments

Apogee Legacy Interview

By Maarten Goldstein, Feb 28, 2006 6:00am PST

There's a new Apogee Legacy Q&A on the 3D Realms website, this time asking Ken Silverman of Build Engine fame about his contributions to 3D Realms...

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"he's like the child actor of computer programmers, minus the drug addiction."

- Maarten Goldstein see all 7 comments

Prey Dev Diary

By Maarten Goldstein, Feb 24, 2006 10:12am PST

The 3D Realms website has been updated with the seventh Prey weekly update, in which project lead Chris Rhinehart answers reader submitted...

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"You get some really crazy dm fun with people flipping gravity in rooms, or running around on ..."

- GeorgeB3DR see all 3 comments

Apogee Legacy Interview Q&A

By Maarten Goldstein, Feb 21, 2006 9:28am PST

A new Apogee Legacy Q&A has been posted on the 3D Realms website, this time talking to John Passfield about his shareware past. Passfield worked on...

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Prey Dev Diary

By Maarten Goldstein, Feb 17, 2006 1:16pm PST

The sixth Prey development diary is now up at the 3D Realms website. This week, Human Head's Chris Rhinehart talks about the two-day motion...

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"George hasn't been here yet. I need to whip his ass back to work again...."

- Evangelion see all 2 comments

Prey Video Footage

By Maarten Goldstein, Feb 10, 2006 9:40am PST

2K Games sends along three high-definition Prey gameplay movies, allowing you to see Human Head's sci-fi shooter in action. The first movie shows...

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"You mean like Human Head did? Having the player press an imaginary point 50 cm in mid-air in ..."

- GreatGooglyMoogly see all 80 comments

Alice and Max on Their Way to the Big Screen

By Chris Remo, Feb 08, 2006 11:00am PST

The movie adaptation versions of Rogue's American McGee's Alice and Remedy's Max Payne have seemingly been in development hell for years now. Both...

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"Not that I really care, because I disliked the games and the whole so-called "concept", but that ..."

- GreatGooglyMoogly see all 88 comments

Prey Q&A

By Maarten Goldstein, Feb 07, 2006 5:15pm PST

There's a Prey Q&A over at Total Video Games, asking Human Head's Tim Gerritsen about the game. Questions are about the relationship with 3D Realms...

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"Yeah I realize that... I was just trying to interpret athlon's post :)"

- Zimmy see all 8 comments

Apogee Legacy Interview #5

By Maarten Goldstein, Feb 07, 2006 5:05am PST

Forgot to mention this one yesterday but over at the 3D Realms website you can find the latest Apogee Legacy Q&A. This week's Q&A is with Frank...

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"All seriousness, I imagine you guys do sell a lot of those older programs. "

- Evangelion see all 5 comments

Prey Preview

By Chris Remo, Feb 05, 2006 10:00pm PST

Think back to the the late 90s, in the heyday of the burgeoning first person shooter segment that sprung up in the years following id's seminal...

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"Yeah, but you want it to be able to run on reasonable hardware, right? Not requiring a 256 meg ..."

- GeorgeB3DR see all 105 comments

Prey Dev Diary

By Maarten Goldstein, Feb 03, 2006 10:46am PST

It's Friday, and that means there's a new Prey development diary up at the 3D Realms website. In this installment project leader Chris Rhinehart...

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"except that Human Head is actually a competent studio....No drunk Ukrainians nor ego driven ..."

- cell9song see all 6 comments

GeorgeB On Prey's History

By Maarten Goldstein, Jan 31, 2006 11:48am PST

As promised, 1UP's interview with George Broussard of 3D Realms is now up, as part two of their five day Prey coverage. Broussard talks about the...

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"after hearing that interview i now know how to pronounce his last name. and the insight into DNF ..."

- hobosapien see all 23 comments

Apogee Legacy Interview #4

By Maarten Goldstein, Jan 30, 2006 10:50am PST

This week's Apogee Legacy Q&A has been posted over at the 3D Realms website. The fourth installment has game designer Tom Hall talking about his...

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"I was (half) joking but at this point I think anyone at 3DR who can use a computer should lend a ..."

- limabone-jlp see all 7 comments

Prey Dev Diary

By Maarten Goldstein, Jan 27, 2006 10:09am PST

The third Prey Weekly Development Update is up over at the 3D Realms website. Not as informative as the first two installments, this week's update...

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"You've been bored since the late 90s when this was first announced, huh? ;)"

- David Craddock see all 4 comments