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Significant layoffs at 2K Marin, developer of The Bureau: XCOM Declassified

By Andrew Yoon, Oct 17, 2013 1:15pm PDT

2K Marin, developer of the recently-released The Bureau: XCOM Declassified, is laying off a "large number" of employees.

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"Rod Ferguson's team consists of ex-S.W. 1313 and Prey 2 team members, so I'm guessing we'll be ..."

- Dr Proton see all 4 comments

XCOM: Enemy Within adds 'save scum' option for players that exploit quicksave

By Andrew Yoon, Oct 16, 2013 12:45pm PDT

In XCOM: Enemy Unknown, the dice rolls have already been set when you save the game. Enemy Within lets you turn that off so you can better abuse the quicksave system.

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"Just because the odds aren't in favor, doesn't mean it won't happen. "

- twifosp see all 31 comments

BioShock 2 ditches GFWL for Steamworks, Minerva's Den free for current owners

By Alice O'Connor, Oct 04, 2013 7:00am PDT

Now Microsoft has shut down Games for Windows Live, what happens to the one use anyone had for it--buying the Minerva's Den DLC for BioShock 2? Thankfully 2K has switched over to Steamworks, updating the game and very nicely giving the add-on free to everyone who already own...

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"hey thanks, worked flawlessy on my direct2drive.co.uk/gamefly Bioshock 2 key 8D"

- Vogerl see all 40 comments

The Bureau: XCOM Declassified's Xbox 360-exclusive DLC coming next week

By Steve Watts, Oct 02, 2013 8:30am PDT

The Bureau: XCOM Declassified will get its first DLC next week, the Xbox 360-exclusive "Hangar 6 R&D." 2K has detailed what's coming in the pack.

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"Yeah I'd love to see an evolution of the mechanics with a totally different scenario (ie get rid ..."

- Sephiras see all 5 comments

The Bureau: XCOM Declassified review: potential unknown

By Ozzie Mejia, Aug 26, 2013 11:30am PDT

The Bureau: XCOM Declassified shows the potential to be a mixture of third-person shooting and tactical XCOM strategy, but winds up falling short in both departments.

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"Oh man! It wasn't until I read your post just now that this stuck out to me. I mean, I've seen ..."

- warcrow see all 32 comments

XCOM: Enemy Within encourages less conservative play

By Steve Watts, Aug 21, 2013 12:45pm PDT

XCOM: Enemy Within lead designer Ananda Gupta explains how obtaining the new "meld" currency is designed to encourage more risky play, as conservative players won't gain as much from exploring the map.

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"I think this is the right direction if they can pull it off. There really was no downside to ..."

- sasoi see all 5 comments

The Bureau: XCOM Declassified live-action web series, from beginning to end

By Steve Watts, Aug 09, 2013 12:30pm PDT

The Bureau: XCOM Declassified has been hosting a live-action web series, which concluded today and paved the way for the game's launch.

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"Wow. If the game's story is anything like those videos it'll be a great atmosphere."

- BornAcorn see all 5 comments

XCOM: Enemy Unknown's new achievements hint at expansion

By Steve Watts, Aug 07, 2013 10:30am PDT

A large set of blank Steam achievements seems to imply new XCOM: Enemy Unknown content is on the way.

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"I really hope they add a lot of stuff to base management rather than just add a bunch of ..."

- DeBurgo see all 7 comments

HangoverX teaches you the tactics of The Bureau: XCOM Declassified

By Andrew Yoon, Aug 06, 2013 3:30pm PDT

Get ready for The Bureau: XCOM Declassified with this cute Flash mini-game called HungoverX.

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The Bureau: XCOM Declassified experimented with a top-down view

By Andrew Yoon, Jul 31, 2013 11:00am PDT

Perhaps no game has been so drastically--and so visibly--changed in recent memory than The Bureau: XCOM Declassified. As the team was iterating on the game, they even transformed the game into a top-down strategy game at one point--a brief experiment that 2K Marin tried (and...

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The Bureau: XCOM Declassified drops radial wheel for PC version

By Andrew Yoon, Jul 17, 2013 6:00am PDT

The PC version of The Bureau: XCOM Declassified drops the radial wheel when playing with mouse and keyboard. It's a rather dramatic change that takes some time to get used to, but ends up being a rather smart way of adapting the controls for players that refuse to use a game...

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"yeah I played bastion with a controller, using big picture, worked great. but for FPS, give me ..."

- FreshwaterAU see all 11 comments

'The transition' of The Bureau: making XCOM Declassified a more tactical shooter

By Andrew Yoon, Jul 17, 2013 5:00am PDT

"We're trying to make a more skillful game that requires more than just run and gun," XCOM Declassified's creative director told us. "We decided if the player obscenely uses tactics and his agents, there should be the possibility that you can beat certain fights without pers...

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"Three player tactical Co-op where you don't just run and gun and actually have to think about ..."

- DandySlayer see all 12 comments

The Bureau: XCOM Declassified trailer is more tactics than shooter

By Steve Watts, Jun 27, 2013 9:00am PDT

A new trailer for The Bureau: XCOM Declassified shows off its strategy roots, as the player proceeds through an enemy encounter without ever firing a single shot.

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"That's what I was looking forward to. I can understand them switching it back to the roots of ..."

- iamgoat see all 17 comments

The Bureau: XCOM Declassified first DLC is Xbox-exclusive

By Alice O'Connor, Jun 19, 2013 6:30am PDT

With only two months to go until the launch of The Bureau: XCOM Declassified, you may have been concerned about publisher 2K's silence on the subject of downloadable content. Relax! The tactical shooter will indeed receive DLC, 2K announced today, and you'll surely be thrill...

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"That sad, but it still wont sway me away from PS4. Thanks for the try though XBone."

- rtricoche see all 6 comments

The Bureau: XCOM Declassified video looks at agency's origin, tactics

By John Keefer, May 28, 2013 12:30pm PDT

XCOM: Enemy Unknown built on the premise of a modern day UFO agency designed to hunt down and eliminate alien threats. But a new video for The Bureau: XCOM Declassified delves into how developer 2K Marin envisioned the creation of that clandestine organization back in the 19...

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