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Significant layoffs at 2K Marin, developer of The Bureau: XCOM Declassified

Significant layoffs at 2K Marin, developer of The Bureau: XCOM Declassified

2K Marin, developer of the recently-released The Bureau: XCOM Declassified, is laying off a "large number" of employees. A "majority" of the team has been let go, with "the only developers safe from the layoffs" being ones that are relocating to 2K's new studio helmed by Gears of War and BioShock Infinite producer Rod Fergusson.

Watch: The launch trailer »

"Rod Ferguson's team consists of ex-S.W. 1313 and Prey 2 team members, so I'm guessing we'll be ..."
- Dr Proton    See all 4 comments


XCOM: Enemy Within adds 'save scum' option for players that exploit quicksave

XCOM: Enemy Within adds 'save scum' option for players that exploit quicksave

Save. Shoot. Die. Reload save. Take cover. Save.

While many players love the brutal nature of Iron Man mode in XCOM: Enemy Unknown, many other players chose to exploit the game's quicksave options. By saving in between every action, players could always revert to an earlier save if a tactical decision ever goes awry. And in XCOM's case, that is probably very often.

However, in Enemy Within, the dice rolls have already been set when you save the game. So, if you miss a 50% shot to hit an enemy, you'll always miss that shot, no matter how often you reload the game. That feature is going to change in Enemy Within with the "save scum" option.

Read more: Resetting the dice roll »

"Just because the odds aren't in favor, doesn't mean it won't happen. "
- twifosp    See all 31 comments


BioShock 2 ditches GFWL for Steamworks, Minerva's Den free for current owners

BioShock 2 ditches GFWL for Steamworks, Minerva's Den free for current owners

Now Microsoft has shut down Games for Windows Live, what happens to the one use anyone had for it--buying the Minerva's Den DLC for BioShock 2? Thankfully 2K has switched over to Steamworks, updating the game and very nicely giving the add-on free to everyone who already owned the base game. For goodness' sake, play it if you haven't already.

Read more: Official controller support added too »

"hey thanks, worked flawlessy on my direct2drive.co.uk/gamefly Bioshock 2 key 8D"
- Vogerl    See all 40 comments


The Bureau: XCOM Declassified's Xbox 360-exclusive DLC coming next week

The Bureau: XCOM Declassified's Xbox 360-exclusive DLC coming next week

The Xbox 360-exclusive The Bureau: XCOM Declassified downloadable content "Hangar 6 R&D" will hit next week, 2K has announced. It will cost $4.99, and hit on October 8.

Read more: A prologue starring DeSilva »

"Yeah I'd love to see an evolution of the mechanics with a totally different scenario (ie get rid ..."
- Sephiras    See all 5 comments


The Bureau: XCOM Declassified review: potential unknown

The Bureau: XCOM Declassified review: potential unknown

It's clear that The Bureau: XCOM Declassified is the end result of years of troubled development and countless reboots. The end result is a game that admirably attempts to mix third-person cover shooting with XCOM-inspired tactics. However, 2K Marin isn't quite able to deliver.

Forget the modern-day setting of Firxaxis' Enemy Unknown; The Bureau takes players back to the Cold War. The story sees frontman William Carter caught in the middle of an alien invasion as he bunkers down with what's left of the U.S. military, as they form the titular Bureau. 2K Marin admirably captures the spirit of the 60s: picket fences, radio broadcasts, and even grizzled fedora-wearing protagonist. It's a world that I was eager to dive into.

Read more: Inconsequential gameplay elements »

"Oh man! It wasn't until I read your post just now that this stuck out to me. I mean, I've seen ..."
- warcrow    See all 32 comments


XCOM: Enemy Within encourages less conservative play

XCOM: Enemy Within encourages less conservative play

The XCOM: Enemy Unknown expansion Enemy Within introduces plenty of ways to upgrade your forces, but from the sounds of it, you're going to need them. Aside from the genetic mods and mech suits, the new currency named "meld" is designed to make you take more risks in combat.

Read more: '[Conservative play] will hinder you from recovering the most meld' »

"I think this is the right direction if they can pull it off. There really was no downside to ..."
- sasoi    See all 5 comments


The Bureau: XCOM Declassified live-action web series, from beginning to end

The Bureau: XCOM Declassified live-action web series, from beginning to end

In addition to a choose your own adventure, one of the big ways 2K Games has been promoting The Bureau: XCOM Declassified is a live-action series.

Starring Dominic Monaghan (Lost, Lord of the Rings) as Special Agent Ennis, the series gives some hints of what to expect from the game, including the Zujari aliens and the Sleepwalker virus. And now, you can watch the series from beginning to end

Watch: Live-action declassified »

"Wow. If the game's story is anything like those videos it'll be a great atmosphere."
- BornAcorn    See all 5 comments


XCOM: Enemy Unknown's new achievements hint at expansion

XCOM: Enemy Unknown's new achievements hint at expansion

It appears another invasion may be imminent, Commander. A rather large set of new achievements for the PC version of the game seem to suggest that more content is on the way for XCOM: Enemy Unknown.

Read more: 30 blank achievements »

"I really hope they add a lot of stuff to base management rather than just add a bunch of ..."
- DeBurgo    See all 7 comments


HangoverX teaches you the tactics of The Bureau: XCOM Declassified

HangoverX teaches you the tactics of The Bureau: XCOM Declassified

We're quite fond of the radial wheel 2K Marin implemented in The Bureau: XCOM Declassified. Although the game looks like a third-person shooter, the wheel lets you command your squad and come up with tactical approaches to battle.

But what if you had access to a squad while working in an office? HungoverX explores how you can grab coffee and steal sandwiches by using the radial wheel to command your fellow coworkers.

Read more: Well, you want to play the game right? »

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The Bureau: XCOM Declassified experimented with a top-down view

The Bureau: XCOM Declassified experimented with a top-down view

Perhaps no game has been so drastically--and so visibly--changed in recent memory than The Bureau: XCOM Declassified. 2K Marin's tactical shooter started life as a first-person shooter, only to slowly evolve into the three-man squad shooter it is today. As the team was iterating on the game, they even transformed the game into a top-down strategy game at one point--a brief experiment that 2K Marin tried (and scrapped) as late as last year.

Read more: 'Let's not say no to any idea we haven't tried yet' »

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The Bureau: XCOM Declassified drops radial wheel for PC version

The Bureau: XCOM Declassified drops radial wheel for PC version

The PC version of The Bureau: XCOM Declassified drops the radial wheel when playing with mouse and keyboard. It's a rather dramatic change that takes some time to get used to, but ends up being a rather smart way of adapting the controls for players that refuse to use a game pad.

With a controller, players select character abilities by entering a radial wheel and selecting a power. However, on keyboard, players get a flat row of options to click through. Taking cues from MMOs and RTS games, learning the keyboard shortcuts is central to using the interface quickly. With a bit of memorization, you'll be able to play as a "conductor" much more readily.

Watch: The PC version in action »

"yeah I played bastion with a controller, using big picture, worked great. but for FPS, give me ..."
- FreshwaterAU    See all 11 comments


'The transition' of The Bureau: making XCOM Declassified a more tactical shooter

'The transition' of The Bureau: making XCOM Declassified a more tactical shooter

With such a tumultuous development, it may be hard to keep track of what The Bureau: XCOM Declassified is. Is it a shooter? Is it a strategy game? While it may look like a third-person shooter, one thing is clear: it is an XCOM game, through and through.

"We're trying to make a more skillful game that requires more than just run and gun," creative director Morgan Gray told us. "You can engage that way very early on when we're attempting what we call 'the transition.' Not long, probably after in your first night's play session, that play style is going to become less and less effective to a point in time where you will not be able to get far in the game trying to be a Rambo."

Read more: 'Can you beat the game without ever firing a shot?' »

"Three player tactical Co-op where you don't just run and gun and actually have to think about ..."
- DandySlayer    See all 12 comments


The Bureau: XCOM Declassified trailer is more tactics than shooter

The Bureau: XCOM Declassified trailer is more tactics than shooter

The Bureau: XCOM Declassified looks like a sharp period piece--sort of Mad Men meets X-Files--but what makes it an XCOM game? Just in case you were still skeptical about its series bona fides, 2K Marin has released a new trailer showing off the tactical options.

Watch: The player calls the shots »

"That's what I was looking forward to. I can understand them switching it back to the roots of ..."
- iamgoat    See all 17 comments


The Bureau: XCOM Declassified first DLC is Xbox-exclusive

The Bureau: XCOM Declassified first DLC is Xbox-exclusive

With only two months to go until the launch of The Bureau: XCOM Declassified, you may have been concerned about publisher 2K's silence on the subject of downloadable content. Relax! The tactical shooter will indeed receive DLC, 2K announced today, and you'll surely be thrilled to hear the first is exclusive to Xbox 360.

Read more: Bonus side-mission on offer for pre-ordering »

"That sad, but it still wont sway me away from PS4. Thanks for the try though XBone."
- rtricoche    See all 6 comments


The Bureau: XCOM Declassified video looks at agency's origin, tactics

The Bureau: XCOM Declassified video looks at agency's origin, tactics

XCOM: Enemy Unknown built on the premise of a modern day UFO agency designed to hunt down and eliminate alien threats. But a new video for The Bureau: XCOM Declassified delves into how developer 2K Marin envisioned the creation of that clandestine organization back in the 1960s.

Watch: Doing tactics properly »

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