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Utah Governor Axes Violent Game Legislation

Mar 25, 2009 5:47pm CST tags: Legal, Jack Thompson, Government
Though the legislation passed the Senate and House of Representatives with much political support, GamePolitics reports that Utah governor Jon M. Huntsman Jr. has vetoed a controversial amendment to the state's "Truth in Advertising Act."

Drafted with the help of outspoken anti-game activist Jack Thompson, the legislation would have seen stores fined if they established, advertised and then violated a policy to keep goods with age recommendations--games, movies, etc.--out of minor's hands.

As stores would not be fined if they did not adopt such a policy, many feared that the legislation would actually cause retailers to ignore recommended age restrictions, such as the ESRB content ratings found on all game boxes in North America.

Explaining his decision, Huntsman said that the bill would have most likely been found unconstitutional and would had discouraged "age appropriate labels... Read more

ESRB Opposes Utah's Violent Game Legislation

Mar 06, 2009 4:42pm CST tags: ESRB, Legal, Jack Thompson
Entertainment Software Rating Board president Patricia Vance has penned an open letter to Utah citizens, urging them to oppose legislation that would see retailers fined if they establish and then break a policy for not selling mature content to minors.

The bill, drafted with the help of renowned anti-game activist Jack Thompson, would amend Utah's "Truth in Advertising Act" to cover "a good or service labeled with an age restriction or recommendation," such as movies and video games.

Opponents of the bill argue it actually discourages retailers from establishing such a policy in the first place, as stores are not penalized if they don't have or drop a policy that restricts the sale of explicit content.

The ESRB claims that a recent audit of Utah video games stores found that minors trying to buy mature games were turned away 94% of the time.

"It would effectively penalize responsible retailers that have policies, and provide safe harbor for retailers that refuse to adopt a responsible policy in the... Read more

Jack Thompson: God Caused Take-Two Stock Drop, Chairman Facing 'Eternity of Punishment'

Dec 31, 2008 10:58am CST tags: Jack Thompson
I didn't think we'd be running any more Jack Thompson stories after the outspoken game-hating attorney was permanently disbarred, but this one is too good to pass up.

Since his disbarment, Thompson has reportedly purchased stock in Grand Theft Auto publisher Take-Two Interactive in order to lead a stockholder revolt against chairman Strauss Zelnick. In a letter earlier this year, Thompson compared him to a Hitler youth.

Now, he's taken the next logical step, claiming that God, yes, God, was responsible for Take-Two stock dropping in value by 35% across the past year, and has condemned Mr. Zelnick to an "eternity of punishment...unless he repents and accepts Christ."

Thompson's unbelievable e-mail exchange with GamePolitics follows below:

--------------------------

From: Jack Thompson
Sent: Thursday, December 18, 2008 6:44 AM
To: Dennis McCauley
Subject: Spin this, Strauss...


GOD STRIKES TAKE-TWO DOWN... Read more

Jack Thompson Disbarred Permanently [Updated, Thompson Responds]

Sep 25, 2008 12:58pm CST tags: Jack Thompson
The legal career of anti-game crusader Jack Thompson is to come to an end.

It was previously reported that Thompson was recommended a ten-year "enhanced disbarment" from the Florida Bar in connection to his 27 guilty counts of misconduct. It turns out that the recommendation was later upgraded by the Bar to full-blown permanent disbarment and the court presiding over Thompson's case concurred, according to Kotaku.

Thompson now has thirty days to close out his practice--in "the interests of existing clients." Adding to his problems, "no motion for rehearing will be considered unless signed by a member in good standing of The Florida Bar other than [Thompson]." That is, if Thompson wants to seek a retrial, he has to have another Bar member vouch for him--something no one has done in his current trial.

Thompson has responded to the disbarment by filing a motion for rehearing--despite the legal inefficacy of doing so without another Bar member to do it on his behalf. In a news release on Kotaku, Thompson has taken to writing Boston Legal fan-fiction:

The timing of this disbarment transparently reveals its motivation: This past Friday Thompson filed a federal civil rights action against The Bar, the Supreme Court, and all seven of its Justices. This rush to disbarment is in retribution for the filing of that federal suit. With enemies this foolish, Thompson needs only the loyal friends he has. ...

Thompson always wanted to own a Bar. Now, armed with multiple US Supreme Court rulings that no state bar can do what it has done to Thompson, he is set to own that Bar.

Reproduced on Shacknews are Thompson's disbarment ruling and his motion for retrial. Thompson's full press release, also reproduced from Kotaku, follows... Read more

Jack Thompson Recommended for 10-year Disbarment, Walks Out of Disciplinary Hearing

Jun 04, 2008 4:49pm CST tags: Jack Thompson, Legal
Infamous anti-game litigator Jack Thompson walked out of his scheduled disciplinary hearing before the Florida Bar this afternoon, after which the Bar recommended an "enhanced disbarment" prohibiting the attorney from practicing law for ten years.

According to Kotaku, Thompson left the courtroom after saying that presiding Judge Dava Tunis did not have the authority to hear his case, and filed a 4,500 word objection to the hearing prior to his departure. The hearing continued without Thompson, after which the Florida Bar recommended enhanced disbarment.

Thompson was found guilty of 27 counts of misconduct last month for his participation in several video game-related cases. As per the disciplinary process, Judge Tunis' recommendations for sanctions are due to the Florida Supreme ... Read more

Jack Thompson Guilty on 27 Counts of Misconduct; Final Ruling Falls to Florida Supreme Court

May 20, 2008 10:00pm CST tags: Jack Thompson, Legal
The judge presiding over infamous anti-game litigator Jack Thompson has recommended that the attorney be found guilty of 27 counts of misconduct in Thompson's recent Florida Bar trial, GamePolitics reports.

Florida Judge Dava Tunis issued recommendations of guilt related to Thompson's participation in several video game-related cases such as Strickland v. Sony, in which the attorney represented families of two police officers and a dispatcher killed by Devin Moore, reputed Grand Theft Auto fan.

The recommended charges from Tunis will be sent to the Florida Supreme Court by September 2nd, which will tender a ruling alongside possible disciplinary action—such as disbarment—against Thompson. Tunis will also preside over... Read more

Thompson Writes Chairman's Mom Re: GTA 4, Compares Zelnick to Hitler Youth

Apr 23, 2008 10:09am CST tags: Grand Theft Auto 4, Jack Thompson
Protesting the release of Grand Theft Auto IV (PS3, X360) on April 29, outspoken game critic Jack Thompson (pictured left) has written a letter addressed to the mother of Take-Two Interactive chairman Strauss Zelnick.

Take-Two Interactive owns Grand Theft Auto developer Rockstar and is publishing the upcoming title. The letter was delivered to Strauss Zelnick's lawyer, per a past settlement that only allows Thompson to communicate with Take-Two via counsel.

Thompson's meandering letter compares Strauss to a Hitler Youth, quotes scripture, accuses him of causing the death of three Alabama police officers, questions if the Boy Scouts ever awarded him a Ted Bundy merit badge, and wishes the chairman's mom a happy Mother's Day.

The complete, unedited letter follows:... Read more

Thompson Guns Down PAX Debate Proposal

Jun 06, 2007 6:58pm CST tags: Rockstar, Industry News: PC & Console, Jack Thompson
Jack Thompson Just when you thought he was out of the spotlight, the creative duo from webcomic Penny Arcade have pulled him back in.

In an effort to squelch the rhetoric of anti-game activist Jack Thompson on their own stage, Penny Arcade writer Jerry Holkins and illustrator Mike Krahulik had covertly invited the Florida lawyer to a formal debate during the upcoming Penny Arcade Expo in August. Now a press release written by Thompson has declined the offer based on misgivings over the secrecy of the event, according to a report by GamePolitics.

"Penny Arcade said that it was concerned that too many people... Read more

Thompson Demands Wendy's Cut Wii Promotion

May 08, 2007 6:19pm CST tags: Rockstar, Industry News: PC & Console, Jack Thompson
Jack Thompson Notorious video game-targeting attorney Jack Thompson (pictured left) has demanded that fast food chain Wendy's cancel its promotional tie-in themed around Nintendo's Wii console, due to the upcoming release of Rockstar Toronto's upcoming game Manhunt 2 on Wii. The Wii promotion, which according to the official Wendy's site is "coming soon," features toys themed around the Wii console itself as well as Nintendo-published games such as Wii Sports and Excite Truck. Manhunt 2, to be published by Rockstar Games this July on Wii, PlayStation 2, and PSP, has no connection to the program.

In a letter sent from Thompson to Wendy's CEO Kerri Anderson and forwarded to various gaming news outlets, Thompson demands that Wendy's "cancel the Wii Kids' Meal promotion immediately." According to Thompson, the mere ... Read more

Take-Two and Jack Thompson Reach Settlement, Drop Charges

Apr 20, 2007 9:56am CST tags: Industry News: PC & Console, Jack Thompson
Jack ThompsonFollowing up Grand Theft Auto publisher Take-Two Interactive's pre-emptive legal action against lawyer Jack Thompson and his resulting countersuit, the two rivals have reached an agreement to drop all charges against one another.

According to the terms of the settlement posted by GamePolitics, Thompson will no longer pursue or threaten legal action to restrict sales of Take-Two games. Nor may Thompson accuse Take-Two or any business partners of wrongdoing for distributing said product--in other words, he can not threaten to sue a retailer for carrying Take-Two's games. Any future communication between Thompson and Take-Two will be mediated by either the counsel of record or Take-Two's general counsel.

Perhaps most entertaining of all, the settlement also means Thompson won't face jail time. Previously, Take-Two had submitted a petition for Thompson to prove why he should not be held in contempt, with a hearing that was scheduled for April 20.

However, Thompson retains the right to publicly criticize the content or distribution of any Take-Two product. He may also participate in any legal action others may bring against the publisher, provided the charges specify individual harm.

Take-Two Pre-Emptively Sues Jack Thompson

Mar 16, 2007 1:40pm CST tags: Rockstar, Industry News: PC & Console, Jack Thompson
In a rather amusing move given the history between Take-Two Interactive and Jack Thompson, Game Politics reports that the Grand Theft Auto publisher has pre-emptively sued Thompson before the Miami-based lawyer has a chance to sue Take-Two first over Rockstar London's Manhunt 2 (PS2, Wii, PSP, PC) and Rockstar North's Grand Theft Auto IV (PS3, X360). Thompson, who has already alluded to his intent to block the sale of Manhunt 2 and Grand Theft Auto IV, is now the subject of a Florida petition intending to block him from doing just that. Take-Two also seeks from Thompson the recovery of legal fees incurred during the proceedings.

"Thompson has a history of making multiple threats of legal action, whether substantiated or not, both against [Take-Two] as well as the retailers who purchase the video games and offer them for sale to the public," read's Take-Two's petition to the United States District Court for the Southern District of Florida. "Thompson has made such threats again in connection with Manhunt 2 and GTAIV."

Last year, the lawyer attempted to block the sale of Bully in Florida on the basis of the state's public nuisance law, but his attempt was struck down by the presiding judge, who evaluated the game's content.

In related news, Thompson appears to be taking credit for the recently reported shareholder action expected to occur during Take-Two's upcoming shareholder meeting next week. CEO Paul Eibeler, a long time nemesis of Thompson, is expected to be removed from his position. Thompson has big hopes for the revolt, which he claims is due to his own action in villifying games released by Take-Two-owned Rockstar Games.

"So successful has Thompson been in exposing the fraud and criminal conduct of Take-Two on the national stage," he wrote to the Florida Supreme Court while also denouncing Take-Two's current suit, "that a corporate coup by 46% of Take-Two’s shareholders is set for March 23, which nearly all financial analysts... are predicting will be successful and which will result in the firing of all Take-Two management and the entire board."

Jack Thompson to Face Court Disciplinary Hearing

Feb 05, 2007 1:36pm CST tags: Industry News: PC & Console, Sony, Jack Thompson
Miami-based attorney Jack Thompson has been out of the headlines for a couple months, but the eagle-eyed GamePolitics reported this weekend that the moral crusader is currently set to appear at a disciplinary hearing conducted by the Florida Supreme Court. The hearing will look into five counts of professional misconduct filed by the Florida Bar, three of which stem from Thompson's actions during one of his highly publicized crusades against video games, 2005's Strickland vs. Sony.

That case dealt with the infamous killing of two Alabama police officers by an 18-year-old--who was found guilty--allegedly inspired by Grand Theft Auto. Thompson's role in the incident was representing families of the victims in a case against numerous video game publishers and retailers for bringing Grand Theft Auto to market. In 2005, citing Thompson's actions and manner, the presiding judge forced Thompson's removal from the case and referred him to the Alabama Bar for disciplinary action by revoking his visiting Alabama law license. The Florida Bar then pointed to other examples of Thompson's misconduct prior to the Alabama incident.

If the current misconduct charges are upheld, Thompson could face penalties as severe as disbarment. Thompson, responding to GamePolitics' inquiries in typically confident fashion, stated, "The trial isn’t going to happen, however. I have sued The Bar in Circuit Court. It’s in far more trouble than I am."

Previously, Thompson has sued the Florida Bar in a separate incident. Several months ago, U.S. District Court Judge Paul Huck said about the attempt, "Thompson submits nothing beyond wild accusations of a vast conspiracy against him that the Bar is unfairly proceeding against him."

GTA Ads Spark Months of Controversy in Boston

Nov 28, 2006 3:35pm CST tags: Rockstar, Industry News: PC & Console, Controversy, Jack Thompson
Last week, politically-oriented industry blog Game Politics began covering controversy in Boston over advertisements for Rockstar Vancouver's Grand Theft Auto: Vice City Stories (PSP) displayed on local subway trains. Nearly 60 community leaders, including the mayors of Boston and Cambridge, demanded that the Massachusetts Bay Transportation Authority rescind the advertising agreement, claiming that the ads were helping exacerbate increases in youth violence in the area. Apparently, the ads themselves were fairly innocuous, and the controversy stemmed more from the product being advertised rather than any violence-inciting images in the ads themselves; accordingly, the MBTA responded that content standards for ads could be applied only to the ads themselves, not the related product.

Soon after, Boston police joined in, claiming that games such as Grand Theft Auto "[condone] murdering police officers" and "threaten and risk the lives of police officers." Miami attorney Jack Thompson suggested that by running the ads, the MBTA was "participating in a criminal conspiracy."

Many of the stories on the topic were sure to mention the oft-cited gameplay possibility of murdering prostitutes after making use of their services. The Boston Herald even asked some prostitutes about the controversy, with one supporting the demands to remove the ads and one responding that she herself enjoys killing prostitutes (and "everybody") in the game.

When the MBTA refused to take down the ads, Boston mayor Thomas Menino accused the organization of "hiding behind the First amendment." The back-and-forth continued, with MBTA general manager Daniel Grabauskas responding to Menino and other officials, conveying an exasperated tone. Grabauskas stated that he has no reason to believe video games are the primary cause of reported increases in violence. "Your methods will certainly continue the cynicism of our citizenry about us all that serve the public," he wrote. "I expect that you will now be about the business of taking on the other challenges causing violence in our City and in our Commonwealth with equal zeal."

This week, Game Politics reported on a press release from Boston Common Asset Management dating back to February of this year, requesting that a then-curent MBTA advertising campaign for the GTA franchise not be renewed after its expiration.

A similar situation has also arisen in Oregon, where GTA ads have been pulled by local transit authority TriMet. As far as the Boston case goes, the ads will not be pulled prematurely, but according to the full text of Grabauskas' letter, reprinted by Game Politics courtesy of Jack Thompson, the MBTA is revising its guidelines to prohibit future advertising of Mature- or Adults Only-rated games, though the decision was clearly reached very reluctantly. Said Grabauskas in his statement, "I urge you not to be too smug with the result. There is no victory where there was never a battle."

Friedman Has Decided: Bully is Alright

Oct 13, 2006 3:26pm CST tags: ESRB, Rockstar, Games: PC, Jack Thompson
Gaming blog Destructoid, which reported firsthand on this week's developments in the saga of Jack Thompson vs. Rockstar Vancouver's Bully (PS2), now has the latest scoop: Judge Ronald Friedman, who demanded that Rockstar present him with a copy of the game to determine if it falls within Florida's public nuisance regulations, has issued the verdict that there's really nothing all that bad about Bully, after all. "There’s nothing in the game that you wouldn’t see on TV every night," he said. He admitted that "he wouldn’t want his kids to play the game, but that shouldn’t mean that the game won’t ship." Bully has been rated "T for Teen" by the ESRB.

According to Destructoid, the game was seen by Friedman, Thompson, and an employee of publisher Take-Two for approximately two hours, by which point Friedman found it clear that the game need not be restricted. During today's session, Thompson was chastised by the judge for outbursts in court. Thompson has apparently elected not to pursue further appeal, as the game will have shipped by the time it would have any effect.

This week, Thompson called the gameplay demonstration a "huge victory against the violent video game industry," but the judge's final ruling falls squarely within precedent for previous such cases, nearly all of which have had similar end results.

Rockstar Vancouver's Bully (PS2) (known as Canis Canem Edit outside of North America) ships next week in North America.

Judge Friedman is the Decider

Oct 12, 2006 11:37am CST tags: Rockstar, Games: PC, Jack Thompson
Rockstar Vancouver's upcoming schoolyard adventure Bully (PS2) has generated a surprising amount of controversy given that it has not even yet been released. For years, the game has been a chosen target of well known video game detractor Jack Thompson, who has called the game a "Columbine simulator" despite its lack of firearms or the ability to kill. Currently, Thompson and the state of Florida are embroiled in a legal battle to determine whether the game is suitable for sale to minors in the Sunshine State. Yesterday, the Miami-Dade judge presiding over the trial, Judge Ronald Friedman, made what Jack Thompson is accurately calling an unprecidented demand: he instructed publisher Take-Two to provide him with an advance copy of the game so he is able to determine if it violates Florida's environmental public nuisance laws. Apparently, Judge Friedman is willing to sit through the game for up to 100 gameplay hours alongside a Take-Two employee capable of completing it. The Entertainment Software Ratings Board has designated the game "T for Teen," with descriptors such as "Crude Humor," "Language," and "Violence."

Thompson issued a statement to Game Politics, calling the decision a "huge victory against the violent video game industry, regardless of the ultimate ruling on the injunction." He claimed that the showing of the game is for both him and the judge, though gaming site Destructoid, which covered the event firsthand, reported that counsel from both sides will be able to attend. No press coverage will be permitted.

Early previews of the game depict a much less violent and much more moral picture of the game than the one Thompson has painted during his crusade against the game. Wired received a hands-on preview with the game, coming away with extremely positive impressions. After describing a moment in the game where its protagonist expounds on the folly of bullying, writer Clive Thompson admits, "Indeed, it's not what anyone expected." It certainly is not what Jack Thompson has led the mainstream media to expect.

Rockstar Vancouver's Bully (PS2) (known as Canis Canem Edit outside of North America) ships next week in North America.

ESA Says, Vote for Video Games

Mar 13, 2006 2:00pm CST tags: ESRB, LucasArts, Industry News: PC & Console, ESA, Jack Thompson
As you have probably noticed, the legal and political climate surrounding video games and the video game industry is becoming absolutely stifling. The number of laws being proposed or passed on a daily basis relating in some way to the restriction or regulation of games continues to grow. Of course, most of them are struck down by the courts, but the fact that politicians feel compelled to keep proposing them, and elected officials continue to pass them at the senate and house levels, indicates that the general sentiment about games is not a good one. When politicians are unable to pass laws that restrict game sales or content, they obtain funding for surveys that will potentially allow them to do so. At this rate, don't be surprised if some of these attempts end up sticking.

While it may be difficult to gain a broad perspective on the issue as a gamer, when it's easy to ignore the constant assault and observe the industry largely operating as usual, public opinion is undoubtedly very negative. At this point, there are over seventy pieces of state legislature in the U.S. attempting in some way to regulate video games, and there are multiple measures at the federal level as well across party boundaries. This would simply not be so widespread if the average citizen who elects the politicians in question supported or was indifferent to video games. With the non-gaming public's knowledge of games being that they might kill you and with their loudest educator being Jack Thompson, who continues to testify in game-related cases and speak as an expert on national television despite how much we may think he has been discredited, it should come as no surprise that the public opinion of games is largely uninformed and negative.

Why is there so little resistance when video games are presented as nothing but killing simulators? Why doesn't anybody know about Ico or Katamari Damacy, other than the people playing them? In fact, one would say that much of the public is very aware of games such as The Sims, but nobody from the games industry ever seems to be around pointing that out when John Pundit is decrying the entire medium on TV. And, really, why aren't there more games for gamers that aren't so violent? Let's be honest with ourselves here, when the core audience of a medium does, in all frankness, spend so much of its time virtually killing things, that's bound to attract attention. I'm sure that after seeing that, a good number of readers have bristled and are prepared to be loudly offended in the comments section, but really, it shouldn't come as that much of a surprise that people might see our hobby at least as something a bit odd.

At last year's E3, Entertainment Software Association president Doug Lowenstein--you know, the guy who comes out and pats everyone on the back in those articles about game legislation being struck down--posited an question to the industry. "We've all seen games that depict content which is constitutionally protected artistic expression and yet which also raises the question of whether it really was necessary to realize the designer's artistic vision. That's not a call for censorship or government intrusion into video game sales," he said. "But it is meant to say that it is fair for critics, and us, to ask whether everything that is cool and pushes the envelope is, in fact, creatively necessary." It is enlightening to note that Lowenstein's address was given before the whole Hot Coffee incident. A year prior to that, I had a similar train of thought in an editorial entitled "I Kill You."

In the last few weeks, much of this seems to be reaching critical mass. SILOE Research Institute executive director and former VP of LucasArts global sales & marketing John Geoghegan gave a 12-step presentation at the Game Marketing Conference. He spoke on how the games industry, and its marketers in particular, should be presenting games to the public. (From Goeghegan's address: "How not to market in a hostile environment? Basically, don't do everything we're doing right now," and "We're not making friends. I haven't seen this much animosity since big tobacco told congress that cigarettes are not addictive.") Dennis McCauley of the excellent site Game Politics this weekend published a call to the ESA to step up its efforts not just in response to legislation but out in public, to the people who are supporting such legislation. Late last month, the ESA hired a lobbyist to promote its interests in Washington.

And, this morning, the ESA launched the Video Game Voters Network, an organization dedicated to raising awareness and action among gamers about the political situation surrounding the industry. Currently, it is centered around the Family Entertainment Protection Act proposed late last year by Hillary Clinton. The act would assign federal enforcement to ESRB ratings, but also gives the FTC the power to circumvent ESRB ratings if mandatory investigations reveal what are determined to be misleading or incorrect ratings. The VGVN calls for gamers to write their senators and point out that neither cable television, books, nor movies are federally regulated in the way proposed by FEPA, and nor should games.

Hopefully, the ESA's latest effort is indicative of a change in attitude on the part of the industry; for one thing, organizations such as the ESA need to be involved all along the line, not just to appeal to courts after bills have been passed. Ideally, gamers will send a stronger message to their elected officials as well. At this point, there are many, many people--politicians and otherwise--who want to damage games and the games industry, and clearly somebody needs to return fire.

I'm O.K.: A Murder Simulator

Feb 07, 2006 5:15pm CST tags: Games: PC, Jack Thompson
You may recall Jack Thompson's open challenge to the games industry to produce an incredibly violent game based on a premise of his design. There have been a few attempts, but it looks like we finally have an entry that fulfils the entirety of Thompson's incredibly twisted premise. It's called "I'm O.K.," named for Thompson's protagonist Osaki Kim, and it's by a developer going by the name of Thompsonsoft. Download the game here, where you can also read Thompson's full design. The team gives him top billing in the credits, labeling him "Lead Designer" and "Inspiration."
Consisting of 3 alcoholics and a foreign exchange student, Thompsonsoft is a new game company formed around the singular idea that Jack Thompson is the most brilliant game designer in the universe. After reading "A Modest Video Game Proposal", we formed this company to create any game that Jack Thompson designed. Our first title, "I'm OK", is based on Jack's masterful design from "A Modest Video Game Proposal" and it's a murder simulator so cruel, so bloodthirsty, so horrifyingly violent that it makes Grand Theft Auto seem like Sunday Funday.

How does one explain why, in a world overflowing with disease, war, and other horrifying realities, a man would spend 18 years crusading against video games? Easy. You say that it's the most extensive, ingenious marketing campaign for a video game in the history of MAN.

The game is a sidescrolling beat 'em up, with gameplay and cutscenes styled after SNES-era games. Visually, the pixel art and animation is actually very good. Be warned: this game is pretty out there. In addition to controls for moving, jumping, and attacking, there's one for urinating. With that in mind, the sequence immediately after beating the first boss is...well, it's surreal. Probably not work safe.

In other news, hundreds of gamers recently sent Thompson a bouquet of flowers with a letter apologizing for crude threats from other gamers and requesting a reasonable and well-intentioned dialogue regarding the video game violence issue. Today, Thompson forwarded the flowers to Take-Two president Paul Eibeler, claiming that they are a form of harassment on the part of people indirectly instigated by Take-Two.

Late Night Consoling

Jan 23, 2006 10:00pm CST tags: Capcom, PopCap, 2K Games, Sega, Ubisoft, XBLA, Games: Console, Sony, Jack Thompson
Any jazz fans around? I've been listening to a lot of Mingus Ah Um by Charles Mingus recently, and man is that a solid album.
  • Ryu Ga Gotoku Coming, Maybe?

    [ps2]

    Sega put a great deal of fanfare behind Amusement Vision's yakuza epic Ryu ga Gotoku (PS2) by producer Toshihiro Nagoshi after keeping it conspicuously hush-hush under the codename Project-J. Indeed, when the game was released in Japan, it was met with critical acclaim. The sales figures didn't reflect that, however, and to my dismay Sega has kept quiet on the possible of a Western release of the game.

    Fortunately, I have just received word from a trustworthy source that European localizations of the game are in the works, and though a North American release isn't a certain it seems likely. Sega has not yet responded to requests for confirmation. Fingers crossed!

  • Kojima and Suda to Work Together?

    At the extraordinarily named "Hopper's Vol.1 25H Our Party People" event in Japan, the details of which I haven't the slightest clue, designers Hideo Kojima (Metal Gear), Goichi Suda (Killer 7 [PS2, GCN]), and Kazutoshi Iida (Doshin the Giant [GCN]) spoke together at a panel. Suda noted that Kojima's 1988 adventure game Snatcher (MSX) was a big reason he became involved with games, and he and Kojima mentioned that they should collaborate on an adventure game to be announced at E3. The event is reported slightly differently by various sites, but only one doesn't play it off as if the comment was a joke, which doesn't speak well for fans hoping for such a collaboration--but hey, you never know. If I had to come up with designers known for utterly insane stories, those two would be on the very short list. Hell, it might even be a list of two.

    Suda also brought up the Nintendo Revolution and confirmed hisproject for the console, stating that development is in progress. Kojima is working on a Revolution game as well, but has been reluctant to disclose any details.

  • Play With Monkey Balls Some More

    [ps2] [psp]

    Speaking of Amusement Vision, the latest issue of Official U.S. PlayStation Magazine reports that a new edition of the studio's best known property, Super Monkey Ball, is under development. The game will, somewhat surprisingly, be a story based platform-ish game with various themed worlds as well as puzzles and multiplayer minigames. The game, entitled Super Monkey Ball Adventures, will be handled by Traveller's Tales, the studio behind the underrated Lego Star Wars (PS2, Xbox, GCN, GBA, PC).

    Given the news' presence in a Sony-sponsored publication, the story only mentioned PS2 and PSP as platforms for the game. However, the series has appeared on all three current-gen consoles and made its home console debut (and most frequent appearance and best sales figures) on GameCube, so don't be surprised to see it pop up elsewhere.

  • Take Two Offices Hit by Fire

    This weekend, fire hit the New York City offices of 2K Games and Global Star, divisions of publisher Take-Two Games. Those publishing arms have no game development operations in New York, so the incident will have no effect on games in progress. No employees were harmed. Jason Bergman, the man who basically invented my job and who now works for 2K Games, posted news of the fire on his blog this weekend (the entry has now been taken down).

    The cause of the fire is still unknown. Upon receipt of the news, Take-Two nemesis Jack Thompson allegedly danced a jig.

  • A Few New Xbox Live Arcade Games

    [xbox360]

    Three new games are headed to Xbox 360 via Xbox Live Arcade: PopCap's Astro Pop, what appears to be sort of a Tetris/Breakout hybrid; Stainless Games' Crystal Quest, a crystal-collecting space shooter originally released in 1987; and Sprout Games' Feeding Frenzy, a fish-eat-fish action title. All three games are due for release in February.

  • Misc. Q&As/Features

    CNN/Money's Chris Morris takes a look at what went wrong with publisher Majesco. The company just announced its departure from high budget game development.

    Starting to get tired of Guitar Hero (PS2)? First off, you shouldn't be, but if you are, you could always turn your guitar controller into an actual musical instrument. Or, rather, nerdstrument. Ugh, I felt dirty just typing that. Still, this is pretty cool.

Misc. Media/Previews

PS2

Game Informer takes an extremely last minute look at Capcom's Devil May Cry 3: Dante's Awakening: Special Edition (PS2).

Xbox/X360

IGN previews Streamline's HoopWorld (X360).

Screenshots: Chromehounds (X360).

Movies: Burnout Revenge (X360, also PS2, Xbox). Full Auto (X360, also PS3).

GameCube

GameSpot takes an updated look at Skip's Chibi Robo (GCN).

Portable

GameSpot takes a look at Ubisoft Montreal's Splinter Cell Essentials (PSP).

Movies: Zatch Bell! Electric Arena (GBA).

Multi

1UP takes a look at Sonic Team's Sonic Riders (PS2, Xbox, GCN). GameSpot checks out the career mode of EA Chicago's Fight Night Round 3 (PS2, Xbox, PS3, X360, PSP).

Screenshots: Rugby Challenge 2006 (PS2, Xbox).

Movies: Arena Football (PS2, Xbox).

Console Game Of The Evening [Submit Yours!]

Rolling Thunder for the NES. "You play a secret agent codenamed ' Albatross ', a member of the Rolling Thunder team. Your mission is to stop the criminal organization known as Geldra, rescue Agent Lelia Blitz, and eventually overthrow Geldra's leader Maboo" (submitted by dabix)

So Jack Thompson Walks Into a Bar...

Dec 27, 2005 4:30pm CST tags: Industry News: PC & Console, Jack Thompson
You may not be dying to hear more about good old Jack Thompson, attorney at law, but news is a bit slow right at the end of the year, and this story should provide a bit of holiday cheer. Game Politics, which has been the gaming community's main link for accurate up to the minute Jack Thompson coverage, has just confirmed that Thompson is having a bit of a tiff with the Florida Bar Association. While Thompson has had his license to practice law in Alabama revoked, that had no bearing on his standing in his state of Florida. Now it seems that he might be getting in a bit of legal trouble back home as well.
GamePolitics has confirmed with an official of the Florida Bar Association that they have initiated a disciplinary investigation of the Miami attorney and self-described "anti-game crusader." The investigation was referred to the Florida Bar by judicial officials in Alabama, where a Circuit Court judge revoked Thompson's pro hac vice (visiting) admission to practice in November.

Thompson previously won a lawsuit he launched against the Florida Bar Association, and it's safe to assume that if the FBA does in fact take discinplinary action he will attempt to do so again.

Game Law Struck Down, Thompson Buys Into Take-Two

Dec 22, 2005 4:30pm CST tags: Rockstar, Industry News: PC & Console, Jack Thompson
A recent California law aiming to prevent the sale of excessively violent video games to minors, created by assemblyman Leland Yee and endorsed by governor Arnold Schwarzenegger, was halted yesterday by Northern California District Judge Ronald Whyte. His ruling is a result of a challenge to the bill issued by the Entertainment Software Association and the Video Software Dealers Association. The ESA is a prominent organization in legal matters pertaining to games, and has achieved several similar injunctions in recent years. Judge Whyte pointed out that games are considered free speech, and are thus constitutionally protected. It is not within the state's right to govern their sales. He also disputed claims that there is a causal link between video games and violent acts, noting that cited research in that area is insubstantial. ESA president Doug Lowenstein weighed in on the ruling:
For the sixth time in five years, Federal Courts have now blocked or struck down these state and local laws seeking to regulate the sale of games to minors based on their content, and none have upheld such statutes. It is therefore time to look past legislation and litigation in favor of cooperative efforts to accomplish the common goal of ensuring that parents use the tools available to control the games their kids play.

In somewhat related news, sort of, Jack Thompson is apparently now a shareholder in his favorite/least favorite company, Take-Two. Take-Two of course publishers Rockstar's Grand Theft Auto series, which bears the brunt of Thompson's zealous anti-game efforts. He sent an open letter to Take-Two's CEO Paul Eibeler about a week ago, mentioning Eibeler's recent Worst CEO nod and somehow managing to tangentially imply that Microsoft software was used to train terrorists to fly into buildings. Of course, Thompson's reasoning for buying Take-Two stock was to be able to show up at shareholder meetings, and he has requested a "hand-held cordless microphone" for those occasions. My deepest condolences to the Take-Two board.