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Still on a Short Break Edition!!!
Multiplayer Servers!
MercFox1 : mercfox1.sytes.net / se.shkn.ws / shackeast.shkn.ws
foo1 (PvP/PvE): 216.139.192.52 / foo1.shkn.ws / foo1.sytes.net
Shadowdane (PvE) : shadowdane.shacknet.nu / sd.shkn.ws / shadowdane.shkn.ws
m0rfus (PvP) : morfus.dyndns.org / morfus.shkn.ws
Haxim (TNT) : asplode.dyndns.org / haxim.shkn.ws
Teamspeak : ts.shackbattles.com:9987
Thread Truncated. Click to see all 399 replies.
I think Towny is part of our PVP 'problem'. The main thing I'm thinking of is the size of towns. MercFox is right, they are too large. We have these massive areas with regen and protection.
I think it would have been much more fun if towns were limited to the minimum size, and players had to work together to try and build a base inside their (very small) protected area.
foo said that wouldn't work, people want room to spread out. Well they can spread out, it just won't be in protected land, or they can make a new town and join the nation.
I'm sure it's too late to change this, assuming anyone else even thinks it's a good idea, but maybe it's something to think about for future servers.
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