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Closer to Beta Edition!!!
Persistent inventories, saved locations, public chests; perhaps minecarts are next?
- Multiplayer Alpha Servers!
MercFox1 : shackminecraft.sytes.net:25566
Haxim : 199.216.192.102
zuff : 75.178.46.57
AgentPothead : shackcraft.sytes.net
Teamspeak : ts.shackbattles.com : 9987
The compass is neat but is basically a huge piece of shit. It doesn't even point North!
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I've just released the latest version of DF2MC that converts Dwarf Fortress levels into Minecraft maps. Now with ALPHA support and (nearly) properly lighting!
Download converter: http://github.com/TroZ/DF2MC/downloads
Example output (4-6 fortresses per rar, except Flarechannel):
http://troz.shackspace.com/minecraft/df2mc/alpha/MyFortresses.rar
http://troz.shackspace.com/minecraft/df2mc/alpha/CommunityForts31.rar
http://troz.shackspace.com/minecraft/df2mc/alpha/CommunityForts40d.rar
http://troz.shackspace.com/minecraft/df2mc/alpha/Flarechannel.rar
warning: some fortresses are prepared to self-grief, with lava (in smelters/furnaces) close to wood or ice (Roadraced and Frozenhalls in particular).
Maps for my fortresses can be found here: http://mkv25.net/dfma/usermaps.php?searchValue=TroZ&searchArea=author&submit_search=Search
Most of the others can be found on that site as well.
Limitations:
The conversion converts each square in Dwarf Fortress into a 3x3 block of cubes in Minecraft. Because of this, only 42 levels can be converted at once. For most of the examples, I use a 'smart' mode that removes layers that don't have 'explorable' space, which causes the caves to be closer to the surface to be included in the converted region. Building are converted, but things like tables chairs and doors don't have a direction (yet), and so may appear somewhat awkwardly.
Take a look at the example maps, or try some conversions yourself and tell me what you think!
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