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And while we're on the subject rockets in video games should move at realistic speeds - they're basically as fast as (slower) bullets and yet the AT-4 (for example) in MW2 moves so slow it's easy to track visually .
More sniper friendly games would be nice too - or rather sniper realism enhanced. The bullets shouldn't be infinite speed and they should drop and suffer from wind drag. We need more sophisticated penetration modeling.
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