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Like I said I just don't like that a point can be taken with an indefensible tactic. That's strikes me as being bad design.
Heck even just making it so that a building can be 90% destroyed by mortars but has to be finished off with C4 would be cool by me. That'd make games alot more intense and satisfying than "oh the guy who is so far away I can't even see him just won the map and there is nothing we could have done about it".
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