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The one gun thing isn't quite true. It has two modes: normal assault mode and sniper mode. Sure it's not CS with 4 million guns, but let's face it there was only one commonly used gun for each side with occasional flavor weapons.
I guess it depends on what you want. It's a zero gravity game with some interesting ideas with the grenades. One makes them lose a lot of combat effectiveness, one completely disorients and can be used as a semi-rocket jump, and another one that blocks the sensors. All very powerful effects if used correctly.
The variety complaint is also a bit strange. On pubs games like CS, TF2, etc, all only have like 5-6 popular maps, and in some cases are only slight variations (badwater/dustbowl/goldrush for example). Yeah all the maps here are in space, but some are very constricted and force close combat, others more open and others are a nice mix.
It's a multiplayer shooter. There's only so much variety you can have.
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