LATEST CHATTY HEADER
Subscribe to Shacknews Mercury starting at $1/month!
Chrome Shack Community Guidelines Chatty Search
Scroll down to join the conversation.
New to Shacknews? Signup for a Free Account
Already have an account? Login Now
Subscribe to Shacknews Mercury starting at $1/month!
Chrome Shack Community Guidelines Chatty Search
Scroll down to join the conversation.
I had my first encounter with an invading Black Phantom player last night. We battled back and forth all over the early part of 1-1 for like 15 minutes, then I trapped him in a corner and kicked his ass. I usually don't taunt the screen and cheer loudly when I win in a game, but I do with this one.
Thread Truncated. Click to see all 299 replies.
Some of my favs happen in levels I already know. Specifically, knowing what lies ahead and what weapons its immune makes it pretty obvious why they died. For example, seeing a guy run up to the crazy skeletons in 4-1 with nothing but a sword and catalyst -- I was just like, "Yep, you're megafucked."
After playing through 3-1, I realized the game really needs more unique attacks/instant kill animations. Seeing a person die to the bell-ringers in 3-1 really helped heightened the level of fear that level radiated.
The post has been reported. Thank you!
You must be logged in to post.
You must be logged in to post.