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Comments to take back to your peers at the studio:
Gamebryo. I understand if Obsidian reuses the engine as is for Fallout New Vegas because 2010 is a tight release window, but for Fallout 4 it is time to get a new engine; something like Cryengine 3 or maybe your own custom engine. If that is not feasible and you guys stick with Gamebryo then I am sure it will still look good...HOWEVER...after playing lots and lots of Fallout 3 I say this. The animation team needs more time or better tools or better talent. The world of Fallout 3 is huge and immersive but the way things move in the world is not so good. The way characters/animals/monsters in the game walk around, sit, gesture, etc takes away from the immersion.
Also, anything you can do to make the game world more interactive (i.e. more physics objects) would be appreciated.
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