A first look at Final Fantasy XI reboot for mobile from Nexon

The game is running on Unreal Engine 4.

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It was revealed early last year that Square Enix was working on a mobile version of Final Fantasy XI, co-developed with Nexon. Now, we are getting the first images from the reboot called Final Fantasy XI Mobile.

The images come from Ruliweb (via Kotaku) and were shown at a Nexon Developer Conference in South Korea during a lecture on what can be done with the Unreal Engine 4 on mobile. Don't take too much from the user interface, as it appears to be placeholder.

"Through this partnership, Final Fantasy XI, which has enjoyed 13 years of noteworthy success on game consoles and PC, will make a significant step onto the mobile platform," Square Enix boss Yosuke Matsuda when the game was announced. Nexon has dubbed it an MMMRPG for Massively Multiplayer Mobile Role-Playing Game.

Final Fantasy XI was the first MMO in the storied franchise, having hit in 2002 for PC and PlayStation 2, and an Xbox 360 version in 2006. The game was still available until earlier this year, when the server were finally shut down. Final Fantasy XIV: A Realm Reborn has taken up the current MMO mantle for the franchise on PS3, PS4 and PC.

FFXI Mobile is planned for release later this year worldwide for iOS and Android.

Contributing Editor
From The Chatty
  • reply
    April 28, 2016 8:40 AM

    John Keefer posted a new article, A first look at Final Fantasy XI reboot for mobile from Nexon

    • reply
      April 28, 2016 9:20 AM

      Omg, I used to play the original on pc...I think I will be all over this one :)

    • reply
      April 28, 2016 11:46 AM

      [deleted]

    • reply
      April 29, 2016 4:38 PM

      I want to make a small correction: The game servers were not entirely shut down, as the PC version of Final Fantasy XI continues to be playable, and only the PS2 and Xbox 360 versions of the game were shut down. Also, FFXIV is available on OSX as well.

      Anyway, the mobile version of FFXI is looking pretty cool, on Unreal Engine 4, and I like how far you can see into the distance in those screen shots. I hope we don't have to wait too much longer for it to come out! :)

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