Many free-to-play games try to carefully balance their economies. But Grinding Gear Games is taking a brand new approach. They went to Game Developers Conference and learned that the best way to make money is, in fact, to charge money. The game is now "pay-to-win," the developer has announced.
Paid wins will now unlock fireworks and, of course, they're consumable. They cost 15 cents each--because you're supposed to "nickel and dime" players. Get it? That's 10+5, just in case you couldn't figure it out.
The fireworks are only purchasable today. To understand why this is going on, check out this video: