
Stages are designed to complement individual fighters
Chivalry: Deadliest Warrior is also introducing a couple of new game modes to help add to the spirit of the TV show. Warrior Duel will pit two players in one-on-one combat in smaller arenas, creating more of a fighting game atmosphere. And to truly find out which civilization is the strongest, the expansion is introducing multi-team battles. Up to six teams of up to ten players can do battle, with integrated teams of different warriors or segregated tandems.
I spent the entirety of my time with Chivalry: Deadliest Warrior in a one-on-one setting. I fully agree that these individual battles feel like a sophisticated fighting game. I anxiously await to see the all-out chaos that ensues from full 32v32 battles or even from the 10v10v10v10v10v10 ones. But judging by the characters, stage design, and the addition of class-specific leaderboards, Chivalry is taking the Deadliest Warrior subtitle seriously and is eagerly trying to do the show justice.
The beta for Chivalry: Deadliest Warrior begins later in September with the full expansion expected to release this fall on PC.
Looks like a lot of fun! Should compliment the shack tourneys nicely.