Despite the well-documented troubles of SimCity when it released, Electronic Arts trumpeted 1.1 million in sales two weeks after launch. Now in its latest earnings report, the publisher said that number rose to 1.6 million when it's fiscal quarter closed at the end of March, more than half through digital sales.
Those numbers are well ahead of forecast, EA's Frank Gibeau said during the earnings call (via Polygon). Despite the problems at launch, Gibeau said the users continued to buy the game and play as servers stabilized.
"The key takaway here: SimCity is a highly resilient global franchise with a long service life in front of it," he said. "But we learned our lesson and are now building processes to anticipate and service demand. This will not happen again."
Another major update for the game is planned this week.