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143 chatty comments by "Professer12"
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Professer12:
Posted May 22, 2012 6:15pm PDT
You do realize what traditional game publishing consists of right? That Activision is fronting(nearly) all of the development, marketing, and...
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Professer12:
Posted May 04, 2012 7:39pm PDT
Indeed, that really rubbed me the wrong way. Allaying fan concerns that your studio culture or ability to make the same type of experiences...
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Professer12:
Posted May 04, 2012 7:34pm PDT
"I am pretty sure EA would be saying something totally different if they had a real mobile presence."
This is false, at least for the most...
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Professer12:
Posted May 01, 2012 5:17pm PDT
I can't speak to their undergraduate program, but their graduate program is comparable to what you would pay at any upper tier private university....
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Professer12:
Posted Apr 30, 2012 5:11pm PDT
Indeed. I am a recent graduate of USC's games program (computer science graduate program) myself and there were already a lot of folks there that...
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Professer12:
Posted Apr 25, 2012 6:25pm PDT
I'd be surprised, even then, if the platform dependencies weren't abstracted out behind a well-defined interface. In any case any commercial game...
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Professer12:
Posted Mar 28, 2012 6:00pm PDT
The disclaimer is valuable context and I appreciate the transparency. I hope to see similar notices in future Shacknews editorial content. Games...
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Professer12:
Posted Mar 19, 2012 5:35pm PDT
That is a fairly novel cooperative gameplay concept and at least by the description, seamlessly reinforces the overriding theme. Makes the game...
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Professer12:
Posted Mar 15, 2012 6:28pm PDT
As someone working on Generals 2 right now, I respectfully disagree. I think any long time C&C fan will be excited by what we have in store....
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Professer12:
Posted Jan 06, 2012 11:02am PST
Jedi Knight: Dark Forces 2 was a seminal game for me and in many of the same respects as the previous commentors. The level design in the game was...
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Professer12:
Posted Dec 16, 2011 4:59pm PST
The original motivation for and implementation of the Real ID system was not "baffling" or "bewildering". As it exists currently in Blizzard's...
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Professer12:
Posted Dec 07, 2011 7:33pm PST
Headless kamikaze guys were certainly the most memorable but I was also a fan of the mech scorpions.
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Professer12:
Posted Dec 06, 2011 7:58am PST
I am excited to be joining the studio making this title as a software engineer in January. I think you all will be excited by what you see on the...
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Professer12:
Posted Dec 01, 2011 8:24pm PST
Wow. I am so happy to see Introversion continue to tackle complex subject matter in games. I hope Introversion gets enough visibility for this...
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Professer12:
Posted Nov 29, 2011 9:22pm PST
"And he's got more proof that there's a better way: CD Projekt RED's The Witcher 2 has now sold over 1 million legal copies, without DRM."
That...
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