Capcom recently cited its earnings for the fiscal year that ended on March 31, and fell short of its targets. The company's analysis concluded that this was due to a drop in quality due to overseas outsourcing, and that poor retail sales ended up hurting its digital content projections by extension.
Capcom's analysis (PDF) shows that its net sales and income all fell short of its earliest projections, but were in line with its revised projections from December. Resident Evil 6 and DmC: Devil May Cry similarly fell short of their original projections, but almost hit the revised numbers. Capcom initially projected 7 million units of RE6, then revised to 5 million and hit 4.9 million. DmC was initially projected to hit 2 million, then revised to 1.2 million, and managed to hit 1.15 million.
Capcom points out that it had a "delayed response" to the digital content market, "insufficient coordination" between its marketing and game development, and a "decline in quality due to excessive outsourcing." It claims it has "strictly reevaluated" works in progress, and that it will focus more on in-house development and DLC. It also points out that in the coming year it hopes to strengthen its mobile development.