Weekend Confirmed 159 - Defiance, Ni No Kuni, BioShock Infinite spoiler discussion

By Ozzie Mejia, Apr 05, 2013 1:15pm PDT

In this rare Friday morning-recorded edition of Weekend Confirmed, Garnett Lee and Jeff Cannata welcome in early birds "Indie" Jeff Mattas and Nikole Zivalich. They kick off the show with a look back at the Rock Band franchise and LucasArts' legacy, before speculating on what happens to those properties. The talk then shifts to some games, as the crew wrap up Ni No Kuni and Crysis 3 and touch briefly on Monster Hunter 3 Ultimate. The show continues with some talk about Defiance and Trion's exceptional handling of the game's launch issues and Nikole Z offers up her latest Storytime segment on The Legend of Zelda: Ocarina of Time, a game so epic that she can't deliver the whole story in a single week. This week's show wraps up with a special edition of the Tailgate, discussing all things BioShock Infinite and going neck-deep into spoiler territory.

Weekend Confirmed Ep. 159: 4/5/2013

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 159 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:35 - 00:29:33

    Whatcha' Been Playin Part 1 - 00:30:06 - 00:59:37

    Whatcha Been Playin Part 2 01:00:34 - 01:30:02

    BioShock Infinite Spoiler Talk - 01:30:44 - 01:59:54

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Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @JeffCannata

Jeff Mattas @JeffMattas

Nikole Zivalich @NikoleZ

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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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Comments

  • The discussion around always on requirement for the new xbox makes me gravitate towards the opinion that the consoles pauperize the video games industry, and are slowing down the progress.

    "Always on requirement would be a sign of Microsoft's utter arrogance, and leads to exclusion of people without internet connection."

    First of all, private held company can make any business/design decision it wishes, and people vote with their wallets. If "Always on" is a failure, then it is a misjudgment, not arrogance, as people have other options.

    Second of all - internet access proliferation. I live in Central Europe, so the area which is not usually considered to be on the cutting edge of technology, but still uptime of my broadband can be counted in months, and I don't recall last time when I had to restart my cable modem (neither router - somebody please help Nicole, as her WiFi story made me open my eyes wide ;-)) I have fairly stable 3G internet access in my cellphone, if I wish I can register in my local community and get free WiFi just because I live in the neighborhood, and if everything fails I can fallback to the 3G modem provided by the company I work for.
    And it can get better - I have just came back from the ski trip to Austria, where free WiFi is available at most of the ski stations!
    My TV in always connected, the same for the rest of residents of my AV rack, and if so, why the console - a device which is designed to deliver the most modern kind of entertainment out there shouldn't be?

    Really, it wouldn't surprise me if there would be a group of people lobbying for adding composite video output to the next xbox, as hdmi-only excludes all these people without hdtvs....

    Call me a troll but I do not want my next device to be an iteration of the previous one - my next xbox should be a device carved for the future - always connected, without optical media drive, based on the "game as a service" model.
    I want to be intrigued and amazed.
    You know what? Even better - the next xbox should be a service, not a device!

    For all those DRM-haters without access to the internet I would advice board games (which I love by the way), no inet connection required, no DRM, and on the checkout the game is yours.