Guardians of Middle-Earth adds Frodo for $2

Guardians of Middle-Earth has added another new character to the roster, lead Lord of the Rings character Frodo Baggins.

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Guardians of Middle-Earth has continued to add more characters to its roster, but one notable name has been missing. Lead ring-bearer and famed hobbit Frodo Baggins joins the group today, packing his own hobbit-sized abilities.

Like the other playable characters, Frodo is $1.99 (160 MSP) on PSN and XBLM. An accompanying trailer for the new character shows him as a member of the Striker class, and pulling moves like vanishing in-between strikes with Sting. It even features a decent Elijah Wood sound-alike.

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    April 3, 2013 5:00 PM

    Steve Watts posted a new article, Guardians of Middle-Earth adds Frodo for $2.

    Guardians of Middle-Earth has added another new character to the roster, lead Lord of the Rings character Frodo Baggins.

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      April 3, 2013 5:05 PM

      Message to Steve Watts: No one cares.

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        April 3, 2013 5:24 PM

        Things are slow.

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          April 3, 2013 5:43 PM

          There are all kinds of features and in-depth reviews that Shacknews could write.

          Why not an article about BioShock Infinite. Does the game's third act twist take away or diminish the themes of manifest destiny gone awry, religious intolerance, and racism?

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      April 3, 2013 5:17 PM

      Is this game out? I've never heard of it.

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        April 3, 2013 9:12 PM

        It was free on PS+ a couple of weeks ago.

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      April 3, 2013 5:18 PM

      has anyone played this turd

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      April 3, 2013 5:38 PM

      I heard this was a surprisingly competent translation of the dotalike genre to consoles, which is something that sounds impossible to do.

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        April 3, 2013 6:52 PM

        It is an incredibly competent MOBA, with the controls translating very well. Monolith has modified a lot of the hallmark mechanics of the genre, making it somewhat less technical, but the payoff is that the game is just out-and-out more fun to play.

        An example is leveling during a match. In, say, League of Legends, as a match moves on, users both level up and earn gold, which they can use to buy items to improve their game. However, it takes a lot of dedication to master this system since it takes a deep understanding of the character being played, the balance of the team, etc, to choose the right items for a given fight.

        By contrast, GoME does away with in-game item purchasing. Instead, a player can fashion a number of "loadouts," which are basically belts with a certain number of relics and gems on them. As the user levels up during a match, the sections of the loadout activate and automatically provide the the enhancements for the player.

        The upshot here is that GoME is much more novice-friendly, but lacks the truly fine-grained control that makes LoL and DotA so appealing to a certain cross-section of the core gaming community. However, it's a hell of a lot of fun, even when you're losing, and the community reflects this. You won't get rage-quit on just because you're a newcomer.

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          April 3, 2013 7:25 PM

          How does it handle stuff like targeted spells? Do you move a crosshair around on where to drop them or is it always a fixed range and then just directional?

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            April 3, 2013 8:54 PM

            its fixed range and directional. it works out well for the game though

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              April 3, 2013 11:40 PM

              How do you feel about the game making Tolkien roll around in his grave, though?

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                April 3, 2013 11:45 PM

                Imagine if you could go back in time to try to explain how people are paying two dollars for an interactive television game version of Frodo, so they can use him in a game they already acquired for free, and that in the game Frodo runs around hacking at Uruk-hai and using the ring and saying "I DO SO MISS THE SHIRE!" while he does it

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                April 4, 2013 12:21 PM

                Well, it's a hell of a lot more exciting, that's for sure. You don't have to skim a hundred pages of the Riders of Rohan basically moseying their way toward Pellinor Fields just to see some action.

                There has been a modicum of outcry from the Tolkien faithful about the mixing of characters and the lack of story, but once played, it's pretty incredible to have Gandalf and Sauron beating the hell out of a mountain troll side-by-side.

                The gem of the game, though, is that the characters are all very unique in their styles and powers. Having the LotR as a backdrop gives the player the chance to play around with those incredible abilities she/he read about in the books or saw in the movies, bringing an immediate familiarity which other MOBAs lack. This spurs the player to pick up the game more quickly, and have more fun at pretty much any level.

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      April 3, 2013 11:44 PM

      This is officially the stupidest thing I've heard this year.

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      April 4, 2013 7:28 AM

      How many characters do you get with the initial 1200 MP purchase.. or is it gay and makes you pay another 1200 for the season pass to have anything?

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