Weekend Confirmed 157 - God of War: Ascension, Gears of War: Judgment, Luigi's Mansion: Dark Moon

By Ozzie Mejia, Mar 22, 2013 11:00am PDT

This week, Garnett Lee is joined by Andrew Yoon and the returning "Indie" Jeff Mattas, who kick off the show by talking about Cart Life and God of War: Ascension, two games that couldn't be more different. Co-host Jeff Cannata arrives in time for the second segment to talk Gears of War: Judgment and put the Tomb Raider discussion to bed by debating Lara's character arc. The show ends with Jeff C. and Andrew raving about Luigi's Mansion: Dark Moon and Metro: Last Light before everyone brings it all home with a fresh slew of Finishing Moves.

Weekend Confirmed Ep. 157: 3/22/2013

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:36 - 00:27:48

    Whatcha' Been Playin Part 1 - 00:29:15 - 01:05:05

    Whatcha Been Playin Part 2 01:05:44 - 01:31:01

    Listener Feedback/Front Page News - 01:32:47 - 02:03:57

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Andrew Yoon @scxzor

Jeff Mattas @JeffMattas

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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

Click here to comment...


  • Another fantastic show, WCers.

    The discussion of Tomb Raider was much more measured, and Garnett, I felt that you made your case with better examples, less ad hominem frustration, and more analysis. Thank you.

    The piece of this that you all seem to be missing is that this is one of the very rare cases in recent video games in which a strong, largely realistic, and sympathetic FEMALE protagonist gets to do so many of the things that male action heroes do all the time--kick ass, develop superhuman skills, fight back against enemies, survive, and still be a hero (which includes looking good), without selling her soul. To suddenly demand in what Garnett calls "idealism" that the female hero acts emotional in a narrative style more befitting a novel or film just doesn' t make sense. Tomb Raider is a game.

    If you haven't read these two articles about Tomb Raider by female journalists, you're missing a desperately important facet of this game and its reception:



    This game matters, a lot, and its beauty, its incredible design, its fun-factor, and its narrative all are a credit to the state of gaming, the glory of late-generation games, and the progress we have made as a community.

    On that note: to Marcus and his absolutely absurd, recidivist, neanderthal attitude towards social equality and discrimination, all I can say is that you have proven your complete backwardness better than anyone else ever could. I look forward to never listening to or reading anything that you have to say. What an absolute embarrassment that finishing move was.