Diablo 3 to add 100 'Paragon' levels in patch 1.04
by Steve Watts, Aug 20, 2012 2:00pm PDTBlizzard has unveiled a new "Paragon" system coming in patch 1.04 of Diablo 3, aimed at adjusting the Magic Find system and end-game content. The Magic Find tweaks are engineered to deal with feedback that some users find swapping gear frustrating or unfair, and Blizzard has already been pretty frank about its end-game.
A blog post from game director Jay Wilson details the new system. Once you hit level 60, your experience from killing monsters will go towards Paragon levels. The game has 100 Paragon levels in all, which reward you with extra Strength, Dexterity, Intelligence, and Vitality, along with 3% Magic Find and 3% Gold Find. You'll also get an increasing border around your character portrait to show off your Paragon status. Blizzard says that the time investment to get to the upper Paragon levels is roughly the same as the time required to get to level 99 in Diablo 2.
It will also cap Magic Find and Gold Find to 300% (sans Nephalem Valor), so if you reach Paragon you can keep wearing your Magic Find gear while grinding for higher levels, but won't have to use that special gear once you hit level 100.
Blizzard hasn't outlined a date for the upcoming patch yet, but promises more details soon.
Killer is Dead preview: Mondo uncertainty
Splinter Cell Blacklist gets 'Spider-Bot' iOS companion game
Square Enix's cancelled Legacy of Kain: Dead Sun 'not the right game'
Joe Danger PC includes TF2 characters, Minecraft levels
Humble Bundle with Android 6 launches
Company of Heroes 2 open beta extended through Sunday
Aban Hawkins & the 1,001 Spikes pokes its way onto Vita
Skulls of the Shogun escaping Windows 8 exclusivity
Rayman Legends wouldn't sell enough on Wii U, says Ubisoft
Criterion staff assisting Ghost Games with Need For Speed: Rivals







Comments
Blizzard has outlined the new Paragon system coming in Diablo 3's version 1.0.4 patch, which is targeted at giving better late-game progression and fixing frustrations with the Magic Find gear.
Blizzard has outlined the new Paragon system coming in Diablo 3's version 1.0.4 patch, which is targeted at giving better late-game progression and fixing frustrations with the Magic Find gear. : Shacknews
Thread Truncated. Click to see all 55 replies.
So, instead of having inferno be a brick wall/lets just turn all the variables to 11 like we had in the beginning, either end the game after Hell difficulty or have a very challenging but not impossible Inferno mode, but after that Diablo is truly "dead" and your character sees that evil is purged from the land, so the gods reward him by allowing him to enter the Happy Hunting Grounds or maybe there is some remaining threat in some dark recess of Hell or something. It would be like a cow level/whimsyshire, but completely different look to the levels and creatures, maybe even a chance for an infinite crawl dungeon.
I mean, it's not much, but at least it would give you some distance from doing the storyline for the umpteenth time, and maybe be able to design something that is challenging w/o having it tied to the main story.
You must be logged in to post.