Hitman: Absolution caught headlines not too long ago with a controversial trailer that showed Agent 47 killing some PVC-clad nuns. IO Interactive apparently didn't see that coming, and the game director says the team took a step back and made some changes based on the feedback.
"We learned from the trailer that we really needed to give these characters some context and some backstory," director Tore Blystad said.
"We're working within the game - within that level - to build these characters up before you meet them. That way you know what you're getting and you aren't put off by them." He sees the game as styled after a Grindhouse movie, and says setting that tone with the trailer made it surprising to see the reaction.
Blystad also told Eurogamer that going into that stage guns blazing like we saw in the trailer is "one way to go about that level," but says "it's not the smartest way."
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