Those looking for diversions will find that each of the lands offer a number of side-missions. One of the Asura side missions involved a mini-game featuring remote control mini-golems, playing atop a board game-style setting. Other diversions include finding vistas, which will trigger a cinematic that shows off a piece of the land's terrain. Completing these side-missions can result in the acquisition of karma, which is an alternative form of currency that can unlock special items from karma merchants. These items range from useful to silly. Zadorojny noted that one item would turn the player into a jackelope for three minutes, showing that GW2 is retaining their sense of playfulness that made the first game so charming.
In terms of lore, expect to see several allusions to the first game. For example, players will run into Queen Jennah, who is the descendant of GW's heroic Queen Salma. Players may also see spectral images of White Mantle soldiers eternally locked in battle with the Shining Blade. In terms of specifics, however, Zadorojny and the NCSoft crew steered away from revealing upcoming story lines, only noting that we would soon learn more about the Elder Dragons and their place in the GW2 world.
Finally, fans of GW's holiday events will be happy to learn that they will be returning for GW2. A live team has been put together specifically for content updates and holiday events. Zadorojny revealed that the Mad King Thorn will be making his triumphant return this Halloween, only this time, he'll be fully voiced.
Guild Wars 2 is set to release on August 28 on PC. Anyone that has
Pairing up to fight tougher enemies will be rewarding for all involved.