What happened after Commander Shepard saved the galaxy from the Reapers? We'll get to find out a little more tomorrow, when BioWare launches Mass Effect 3's free Extended Cut DLC. "You can never completely satisfy everyone," executive producer Casey Hudson has said, but BioWare is keen to learn from feedback.
"There was some feedback that we can't address," Hudson told OXM. "There are people who just outright rejected the whole concept of the endings, and wanted us to start from scratch and redo everything. And we can't do that because that's not our story, we wouldn't know how to write that story.
"What excites us is the challenge of learning how people consume our stories, so it's a learning process for everybody. And then incorporating that feedback, that's how we make our work better."
Those displeased with the sci-fi RPG trilogy's conclusion were certainly the most vocal. Following fan complaints, the Advertising Standards Agency ruled earlier this month that Electronic Arts hadn't mislead players about the scope of the ending.
"So there's no doubt that there will be a whole new wave of discussion and debate, maybe even controversy," Hudson said. "But we didn't do the Extended Cut because we're trying to make everybody happy, make it perfect - we just saw an opportunity to expand on things that we felt could add value to the experience, for those that appreciate it."