Sony Online Entertainment's upcoming MMO-shooter sequel, PlanetSide 2, will apparently feature gigantic maps that are approximately 8x8 kilometers in size. Furthermore, the game's maps are being structured to support competitive shootouts between unbalanced teams. To get a better idea, it's possible to encounter a scenario where you and about twenty or so teammates try to defend a base against an onslaught of around 200 attackers.
PlanetSide 2's creative director Matt Higby recently told PC Gamer UK that the game will be set on a number of eight-by-eight kilometer continents on the planet Auraxis, and that some of the game's weapons will be effective at a range of up to 1 kilometer (just shy of 1,100 yards). Long range combat, ahoy!
To put the scale of things in further perspective, Higby pointed out one of the individual courtyards for one of PlanetSide 2's sprawling city-like "facilities," noting that one of those areas "is the size of a Modern Warfare level." Each of these massive play areas is also being hand-crafted to serve as the epic battlegrounds for conflicts between the game's three factions: The Terran Republic, The New Conglomerate and The Vanu Sovereignty.
Higby also hinted that players will be able to encounter some scenarios where the odds are greatly stacked against them, but not unattainably so. "You're going to be fighting in battles sometimes when it's 200 people fighting against 30 people," he said, "because there's only 30 people defending that base and then suddenly 200 people log in from the other group and go do it."
Of course, balancing these situations is key to ensure that they don't immediately degenerate into one-sided slaughters. "That's something we have to take into account when we do our level design, so we've been spending a lot of time whiteboxing bases, figuring out what we want specific areas to look like," Higby explained.
It was also announced a short while ago that PlanetSide 2 will be a "free-to-play" title, and is due out for PC "late this year or early next year."
[Ed. Note: This post was edited for accuracy.]