The Darkness 2 Announced for Fall

By Alice O'Connor, Feb 08, 2011 6:30am PST There's been talk of a sequel to supernatural shooter The Darkness for some time and now it's as official as official can be. Today, publisher 2K Games formally announced The Darkness II, slated for release this fall on Xbox 360, PlayStation 3 and, unlike the original, PC too.

The announcement promises "deep and twisted storytelling, "stylistic violence" and a new "hand-painted graphic noir" visual style, which you can see in the solitary screenshot above. And yes, you will still be able to hold two guns while swinging your evil tentacles, a feature which 2K calls "quad-wielding."

The game is set two years after The Darkness, continuing the tale of mafia hitman-turned-anti-hero Jackie Estacado as an attempt on his life brings the titular evil supernatural force back into his life. The story is penned by Paul Jenkins, who wrote the original The Darkness and has worked on the comic series the game's based upon, as well as inner turmoil-y comics including 'The Sentry' and Wolverine tale 'Origin.'

The original game's developer, Starbreeze, is not working on the sequel. Instead, it's being developed by Digital Extremes, the studio responsible for Dark Sector, BioShock 2's multiplayer and the PC edition of Homefront.

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  • Press release:

    2K Games Calls for Return of Chaos and Destruction with The Darknessâ„¢ II
    Quad-Wielding combat, ruthless story and hand-painted graphic noir art style breathe new life into first-person shooter genre this fall


    Windsor, UK – February 8, 2011 – 2K Games announced today that The Darkness™ II, the sequel to the million unit-selling 2007 title, The Darkness™, will be coming to the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC in fall 2011. Developed by Digital Extremes and based on the supernatural horror comic book series created by Top Cow Productions, Inc., The Darkness II takes players down a brutal and personal path as Jackie Estacado, wielder of The Darkness – an ancient and ruthless force of chaos and destruction.

    The Darkness II breaks out of the sea of conventional first-person shooters with its fervid Quad-Wielding gameplay, which will allow players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons. The game is layered with the use of dark versus light, steeped in deep and twisted storytelling, and engulfed in stylistic violence that is visualized through a hand-painted graphic noir technique that stays true to its comic book origins.

    “The Darkness II is a well of dark and imaginative violence, and it’s a stylized and beautiful nightmare,” said Christoph Hartmann, president of 2K. “The Darkness II continues the 2K Games tradition of delivering quality, innovative games that are filled to the brim with atmosphere and deep storytelling. The game takes a unique stance on fighting in the dark versus light. Combined with the arsenal of weapons at Jackie’s disposal and the gruesome attacks of the supernatural Demon Arms and Darkness powers, we’re proud to announce another title that delivers on our core values of creating games for gamers.”

    The Darkness II will feature award-winning comic book writer, Paul Jenkins, who will provide a tightly integrated narrative that weaves dark humor with hardcore tenderness.

    Take a step back from the familiar and comfortable, and prepare to embrace The Darkness.

    It’s been two years since Jackie Estacado, now the Don of the Franchetti crime family, used The Darkness to kill the men responsible for his girlfriend’s murder. He’s been unable to shake the memory of Jenny’s death since bottling up his supernatural power, and now The Darkness wants out. A sudden, unprovoked attack on Jackie’s life heralds the start of a full-scale mob war, which has clearly been orchestrated by some outside force. The botched attempt opens the door for The Darkness to reemerge, and sets Jackie on a journey to hell and worse, as he unravels the mystery behind the attack and the motivations of The Darkness itself.

    “Sometimes that whooshing sound you hear is that of comic fans holding their collective breath,” said Marc Silvestri, founder and CEO of Top Cow Productions and co-creator of The Darkness comics. “So often disappointed when a favorite character gives birth to a lame movie or video game, us fans have come to expect the worst. And sometimes we get it. But not with The Darkness II. Yeah, call me biased, but this second installment of Jackie Estacado’s epic saga is – in my humble opinion – one of the most brutally cool games I’ve ever played. 2K Games hammered this one out of the park.”