Shack PSA: Bulletstorm Demo on Xbox 360, PS3 Today; Crysis 2 Multiplayer Beta on Live
by Xav de Matos, Jan 25, 2011 1:45pm PSTTwo of 2011's most anticipated titles have been teased in the most interactive way possible: demos. Trials for People Can Fly's Bulletstorm and Crytek's Crysis 2 are now available.
Bulletstorm's previously announced demo can be downloaded on the Xbox Live Marketplace right now, with a PlayStation 3 version expected to hit the PlayStation Store along with Tuesday evening's regular content update.
Additionally, the Xbox 360-exclusive Crysis 2 multiplayer beta is also now available from the Marketplace.
What are you waiting for? (Other than someone to show off some PC love, that is.)
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Comments
Also...the FOV kind of sucks. I played on PS3, then watched my friend on XBOX 360, and it felt the same...just a little claustrophobic, which i understand seems to be the normal thing for UE3 engine games unless otherwise noted. I had instances of sliding into a fight, trying to boot the guy, having him somehow run past me, then we basically had a running dog fight for a minute until I could back up enough to hit him again. Not cool.
Graphic wise, its on par with other UE games, which isnt necessarily a bad thing. It ran smoothly, and didnt have any hiccups. IMO, it seemed a tad smoother on the PS3, but it could also be the older LCD TV my friend has versus a plasma that I own. Im not sure on that...but it looked good.
The humor is a little cheesy at times...i think they tried to squeeze in a little too much vulgarity, but it fits, and its fun. The gore is excessive, but it too has its place here, and it seems right at home.
AI was not good, but it could be that it was just a demo. Basically, I saw a lot of badguys do the "run straight towards the good guy's gun", which made killing too easy on EASY and NORMAL modes...but I didnt try HARD. I decided to focus on the different ways I could kill someone instead, and that was fun for a few runthroughs.
All in all, I felt it was a B- or C+ if I had to grade it. To me, it is not worth the $60, especially if there is no jumping. I think a FPS should have that as a standard. It was fun...but not $60 fun.
Its just my opinion though.
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