Microsoft: Over 2.5 Million Kinect Sensors Sold
by Brian Leahy, Nov 29, 2010 5:30pm PSTMicrosoft announced that it has sold over 2.5 million Kinect sensors, bundled or otherwise, to date. Last we heard, Microsoft had sold around one million sensors in the first 10 days of sales.
"We are thrilled about the consumer response to Kinect, and are working hard with our retail and manufacturing partners to expedite production and shipments of Kinect to restock shelves as fast as possible to keep up with demand," said Don Mattrick, president of the Interactive Entertainment Business at Microsoft. "With sales already exceeding two and a half million units in just 25 days, we are on pace to reach our forecast of 5 million units sold to consumers this holiday."
The sales increase is due to "strong demand over the Black Friday weekend" and these numbers are worldwide. Specific regions were not discussed, though one unofficial report from Japan detailed a possible "rough start" with estimations that Kinect is selling at 25% the rate of PlayStation Move in the country.
In case you missed it, watch the Xbox One recap here
Xbox One doesn't require always-on connection, but mandatory installs tied to accounts
Call of Duty: Ghosts preview: rebooting a franchise
Call of Duty: Ghosts DLC exclusive to Xbox One first



Comments
And no matter what happened, I could NOT get "eyetoy" out of my head. Because that's not only what it looked like, but what it responded like. This was mainly game stuff and not interface or dashboard control so maybe those are neat, but for gaming?
Laaaaaaaaaaag.
For family time, or simple things, I guess it's fine and what it's marketed at, and the reason it's selling quite a bit, but jeez. I can't see it being used for anything high-action-oriented. The response time for movements in everything just sucked.
Thread Truncated. Click to see all 8 replies.
You must be logged in to post.