Morning Discussion
by Alice O'Connor, Feb 23, 2010 5:00am PSTChris is jetting off to Mothership GameFly this morning to teach Brian the secret handshake, the Shackshake, leaving me in charge around here for a while.
To the Shackcave!
Game Dev Tycoon studio outlines future plans
Greenheart Games announced that Game Dev Tycoon has been greenlit on Steam, and...
1
Baldur's Gate 2 Enhanced already has 350,000 words of new content
Things have been awfully quiet from Beamdog after the release of Baldur's Gate:...
4
Contrast casts shadows on vaudevillian Paris
It was a murky world, the Parisian nightlife of the 1920s, but sometimes a little...
1
EA puts Fight Night on hold in favor of UFC
EA Sports head Andrew Wilson says the Fight Night team has been almost entirely...
11
Sanctum 2 review: friendly fire
Sanctum 2, from indie developer Coffee Stain Studios, doesn't revolutionize either...
3Chris is jetting off to Mothership GameFly this morning to teach Brian the secret handshake, the Shackshake, leaving me in charge around here for a while.
To the Shackcave!
NPR's Bob Siegel talks with Jeff Bakalar from CNet on what underlies that famous ESRB quip "Game Experience May Change During Online Play". Nothing we haven't covered here before, but it's new to Siegel and NPR, so they ran a story on it after their story on ESRB ratings and parents trying to control what games their kids play ( http://www.npr.org/templates/story/story.php?storyId=123971771 ).
Mr. BAKALAR: Unfortunately, the online experience is not always as benign and friendly as you might imagine. There's actually a lot of instances of homophobia, racism and misogynistic attitudes going on online. And unfortunately, it isn't as discussed as much as the actual game ratings themselves.
SIEGEL: You're not talking about what comes from the game. You're talking about what the players say as they are playing the game.
Mr. BAKALAR: Exactly, it's all about the actual online interaction of players in this virtual world.
SIEGEL: But it almost seems to me that what you're describing is an atmosphere that gives rise to, let's say the verbal equivalent of a bar fight without any physical risk. People start getting abusive and insulting in their disappointment of what's happened in the game. And on the other hand the person they're insulting could be 5,000 miles away.
Mr. BAKALAR: Exactly, I think, that's a great analogy. There's no physical consequence when you are sitting on a couch talking into a headset and the person that you could be offending or verbally assaulting could be thousands of miles away.
Thread Truncated. Click to see all 100 replies.
Hidden XBOX Live Danger: Are Pedophiles using XBOX Live to Coerce your Children into letting them Suck your Child's Fat Nigger Dick? 60 Minutes Reports.
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